🎉
4
.editorconfig
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
root = true
|
||||
|
||||
[*]
|
||||
charset = utf-8
|
||||
2
.gitattributes
vendored
Normal file
|
|
@ -0,0 +1,2 @@
|
|||
# Normalize EOL for all files that Git considers text files.
|
||||
* text=auto eol=lf
|
||||
3
.gitignore
vendored
Normal file
|
|
@ -0,0 +1,3 @@
|
|||
# Godot 4+ specific ignores
|
||||
.godot/
|
||||
/android/
|
||||
42
Building.gd
Normal file
|
|
@ -0,0 +1,42 @@
|
|||
extends Node2D
|
||||
class_name Building
|
||||
|
||||
@export var current_grid_pos: Vector2i = Vector2i.ZERO:
|
||||
set(value):
|
||||
current_grid_pos = value
|
||||
_on_grid_position_changed()
|
||||
|
||||
@export var direction: Vector2i = Vector2i.RIGHT:
|
||||
set(value):
|
||||
direction = value
|
||||
_on_direction_changed()
|
||||
|
||||
var game_grid: GameGrid # = get_parent().get_node("GameGrid")
|
||||
var tile_map: TileMapLayer
|
||||
|
||||
func _ready() -> void:
|
||||
game_grid = get_tree().root.get_node("Node2D/GameGrid")
|
||||
tile_map = game_grid.tile_map
|
||||
|
||||
func _on_grid_position_changed():
|
||||
name = "Building_%s,%s" % [current_grid_pos.x, current_grid_pos.y]
|
||||
pass
|
||||
|
||||
func _on_direction_changed():
|
||||
pass
|
||||
|
||||
func can_accept_item() -> bool:
|
||||
push_error("can_accept_item() must be overridden by class %s!" % name)
|
||||
return false
|
||||
|
||||
# Accept item for movement
|
||||
func handle_item_entry(item: Item, remaining_delta_from_previous: float = 0.0):
|
||||
push_error("handle_item_entry() must be overridden by class %s!" % name)
|
||||
|
||||
#item.queue_free()
|
||||
|
||||
# Accept item directly (for item sink). Maybe use same method for both and
|
||||
# just ignore delta?
|
||||
func handle_item(item: Item):
|
||||
push_error("handle_item() must be overridden by class %s!" % name)
|
||||
#item.queue_free()
|
||||
1
Building.gd.uid
Normal file
|
|
@ -0,0 +1 @@
|
|||
uid://bmo8acudhxeu
|
||||
141
ConveyorBelt.gd
Normal file
|
|
@ -0,0 +1,141 @@
|
|||
extends Building
|
||||
class_name ConveyorBelt
|
||||
|
||||
@export var belt_speed_tiles_per_second: float = 1.0
|
||||
@export var num_slots: int = 2
|
||||
|
||||
var items_on_belt: Array[Dictionary] = [] # [{ "item": ItemNode, "progress": float }]
|
||||
|
||||
@onready var belt_sprite: AnimatedSprite2D = $Sprite2D
|
||||
|
||||
|
||||
func _ready():
|
||||
super()
|
||||
_on_direction_changed()
|
||||
|
||||
if belt_sprite:
|
||||
belt_sprite.speed_scale = belt_speed_tiles_per_second
|
||||
belt_sprite.play("default")
|
||||
|
||||
|
||||
func _on_grid_position_changed():
|
||||
super()
|
||||
name = "ConveyorBelt_%s,%s" % [current_grid_pos.x, current_grid_pos.y]
|
||||
|
||||
|
||||
func _on_direction_changed():
|
||||
if belt_sprite:
|
||||
belt_sprite.rotation_degrees = calculate_rotation_degrees(direction)
|
||||
|
||||
|
||||
func can_accept_item() -> bool:
|
||||
if items_on_belt.is_empty():
|
||||
return true
|
||||
|
||||
if items_on_belt.size() >= num_slots:
|
||||
return false
|
||||
|
||||
var item_length_on_belt = 1.0 / float(num_slots)
|
||||
return items_on_belt.back().progress > item_length_on_belt
|
||||
|
||||
|
||||
func handle_item_entry(item: Item, initial_progress: float = 0.0):
|
||||
if not can_accept_item():
|
||||
print("Belt at %s received item but cannot accept. Item freed." % current_grid_pos)
|
||||
#item.queue_free()
|
||||
return
|
||||
|
||||
items_on_belt.append({"item": item, "progress": initial_progress})
|
||||
|
||||
var world_start_point = game_grid.tile_map.map_to_local(current_grid_pos) + (Vector2.ONE * game_grid.tile_map.rendering_quadrant_size) / 2
|
||||
|
||||
var world_end_point = game_grid.tile_map.map_to_local(current_grid_pos + direction) + (Vector2.ONE * game_grid.tile_map.rendering_quadrant_size) / 2
|
||||
|
||||
item.global_position = world_start_point.lerp(world_end_point, initial_progress)
|
||||
|
||||
|
||||
const dir_to_rotation: Dictionary = {
|
||||
Vector2i.RIGHT: 0.0, Vector2i.DOWN: 90.0, Vector2i.LEFT: 180.0, Vector2i.UP: 270.0
|
||||
}
|
||||
|
||||
|
||||
func calculate_rotation_degrees(dir: Vector2i) -> float:
|
||||
return dir_to_rotation.get(dir, 0.0)
|
||||
|
||||
|
||||
func _physics_process(delta: float):
|
||||
if items_on_belt.is_empty():
|
||||
return
|
||||
|
||||
_process_belt_movement(delta)
|
||||
_hand_off_items_if_ready()
|
||||
|
||||
|
||||
func _process_belt_movement(mut_delta: float):
|
||||
var world_start_point = game_grid.tile_map.map_to_local(current_grid_pos) + (Vector2.ONE * game_grid.tile_map.rendering_quadrant_size) / 2
|
||||
var world_end_point = game_grid.tile_map.map_to_local(current_grid_pos + direction) + (Vector2.ONE * game_grid.tile_map.rendering_quadrant_size) / 2
|
||||
|
||||
var segment_length_pixels = game_grid.tile_map.rendering_quadrant_size
|
||||
var current_pixel_speed = belt_speed_tiles_per_second * segment_length_pixels
|
||||
var item_length_on_belt = 1.0 / float(num_slots)
|
||||
|
||||
for i: int in items_on_belt.size():
|
||||
var item_data = items_on_belt[i]
|
||||
var item: Item = item_data.item
|
||||
var item_current_progress: float = item_data.progress
|
||||
|
||||
var distance_this_frame_progress = (current_pixel_speed * mut_delta) / segment_length_pixels
|
||||
var potential_new_progress = item_current_progress + distance_this_frame_progress
|
||||
|
||||
var target_progress_for_this_item = potential_new_progress
|
||||
|
||||
if i > 0:
|
||||
var prev_item_data = items_on_belt[i - 1]
|
||||
var prev_item = prev_item_data.item
|
||||
|
||||
var prev_item_progress = prev_item_data.progress
|
||||
|
||||
var max_allowed_front_progress = prev_item_progress - item_length_on_belt
|
||||
|
||||
target_progress_for_this_item = min(potential_new_progress, max_allowed_front_progress)
|
||||
|
||||
target_progress_for_this_item = max(item_current_progress, target_progress_for_this_item)
|
||||
|
||||
item_data.progress = max(0.0, target_progress_for_this_item)
|
||||
item.global_position = world_start_point.lerp(world_end_point, item_data.progress)
|
||||
|
||||
|
||||
func _hand_off_items_if_ready():
|
||||
if items_on_belt.is_empty():
|
||||
return
|
||||
#
|
||||
var items_to_remove_indices = []
|
||||
|
||||
for i in items_on_belt.size():
|
||||
var item_data = items_on_belt[i]
|
||||
var item_to_hand_off = item_data.item
|
||||
|
||||
if item_data.progress < 1.0:
|
||||
continue
|
||||
|
||||
var next_grid_cell_pos = current_grid_pos + direction
|
||||
var next_entity: Building = game_grid.get_content_at_grid(next_grid_cell_pos)
|
||||
|
||||
if next_entity:
|
||||
if next_entity.can_accept_item():
|
||||
item_data.progress -= 1.0
|
||||
#var overshoot_progress_on_old_belt = item_data.progress - 1.0
|
||||
next_entity.handle_item_entry(item_to_hand_off, item_data.progress)
|
||||
items_to_remove_indices.push_back(i)
|
||||
else:
|
||||
item_data.progress = 1.0
|
||||
item_to_hand_off.global_position = game_grid.tile_map.map_to_local(current_grid_pos + direction) + (Vector2.ONE * game_grid.tile_map.rendering_quadrant_size) / 2
|
||||
break
|
||||
else:
|
||||
item_data.progress = 1.0
|
||||
item_to_hand_off.global_position = game_grid.tile_map.map_to_local(current_grid_pos + direction) + (Vector2.ONE * game_grid.tile_map.rendering_quadrant_size) / 2
|
||||
break
|
||||
|
||||
for i_to_remove in range(items_to_remove_indices.size() - 1, -1, -1):
|
||||
var index_to_remove = items_to_remove_indices[i_to_remove]
|
||||
items_on_belt.remove_at(index_to_remove)
|
||||
1
ConveyorBelt.gd.uid
Normal file
|
|
@ -0,0 +1 @@
|
|||
uid://goo7ylyjehky
|
||||
245
ConveyorBelt.tscn
Normal file
|
|
@ -0,0 +1,245 @@
|
|||
[gd_scene load_steps=36 format=3 uid="uid://cx0w0b4lydvdc"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://goo7ylyjehky" path="res://ConveyorBelt.gd" id="1_00233"]
|
||||
[ext_resource type="Texture2D" uid="uid://cu35euxejrux5" path="res://belttest.png" id="2_f0eav"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_2vug4"]
|
||||
atlas = ExtResource("2_f0eav")
|
||||
region = Rect2(0, 0, 32, 32)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_0l5it"]
|
||||
atlas = ExtResource("2_f0eav")
|
||||
region = Rect2(32, 0, 32, 32)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_3pcc7"]
|
||||
atlas = ExtResource("2_f0eav")
|
||||
region = Rect2(64, 0, 32, 32)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_oqs77"]
|
||||
atlas = ExtResource("2_f0eav")
|
||||
region = Rect2(96, 0, 32, 32)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_8cepb"]
|
||||
atlas = ExtResource("2_f0eav")
|
||||
region = Rect2(128, 0, 32, 32)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_6pwny"]
|
||||
atlas = ExtResource("2_f0eav")
|
||||
region = Rect2(160, 0, 32, 32)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_1n56w"]
|
||||
atlas = ExtResource("2_f0eav")
|
||||
region = Rect2(192, 0, 32, 32)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_q6yxr"]
|
||||
atlas = ExtResource("2_f0eav")
|
||||
region = Rect2(224, 0, 32, 32)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_w2koh"]
|
||||
atlas = ExtResource("2_f0eav")
|
||||
region = Rect2(256, 0, 32, 32)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_1udie"]
|
||||
atlas = ExtResource("2_f0eav")
|
||||
region = Rect2(288, 0, 32, 32)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_jbxve"]
|
||||
atlas = ExtResource("2_f0eav")
|
||||
region = Rect2(320, 0, 32, 32)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_wshh5"]
|
||||
atlas = ExtResource("2_f0eav")
|
||||
region = Rect2(352, 0, 32, 32)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_ydnb5"]
|
||||
atlas = ExtResource("2_f0eav")
|
||||
region = Rect2(384, 0, 32, 32)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_gbjlf"]
|
||||
atlas = ExtResource("2_f0eav")
|
||||
region = Rect2(416, 0, 32, 32)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_wm1o4"]
|
||||
atlas = ExtResource("2_f0eav")
|
||||
region = Rect2(448, 0, 32, 32)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_oe8px"]
|
||||
atlas = ExtResource("2_f0eav")
|
||||
region = Rect2(480, 0, 32, 32)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_toh5b"]
|
||||
atlas = ExtResource("2_f0eav")
|
||||
region = Rect2(512, 0, 32, 32)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_8qxo3"]
|
||||
atlas = ExtResource("2_f0eav")
|
||||
region = Rect2(544, 0, 32, 32)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_pd7xg"]
|
||||
atlas = ExtResource("2_f0eav")
|
||||
region = Rect2(576, 0, 32, 32)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_04ncl"]
|
||||
atlas = ExtResource("2_f0eav")
|
||||
region = Rect2(608, 0, 32, 32)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_6vtoe"]
|
||||
atlas = ExtResource("2_f0eav")
|
||||
region = Rect2(640, 0, 32, 32)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_nr23j"]
|
||||
atlas = ExtResource("2_f0eav")
|
||||
region = Rect2(672, 0, 32, 32)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_it63n"]
|
||||
atlas = ExtResource("2_f0eav")
|
||||
region = Rect2(704, 0, 32, 32)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_0xnpq"]
|
||||
atlas = ExtResource("2_f0eav")
|
||||
region = Rect2(736, 0, 32, 32)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_ms08x"]
|
||||
atlas = ExtResource("2_f0eav")
|
||||
region = Rect2(768, 0, 32, 32)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_swck5"]
|
||||
atlas = ExtResource("2_f0eav")
|
||||
region = Rect2(800, 0, 32, 32)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_e3awo"]
|
||||
atlas = ExtResource("2_f0eav")
|
||||
region = Rect2(832, 0, 32, 32)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_cr2sg"]
|
||||
atlas = ExtResource("2_f0eav")
|
||||
region = Rect2(864, 0, 32, 32)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_yav1l"]
|
||||
atlas = ExtResource("2_f0eav")
|
||||
region = Rect2(896, 0, 32, 32)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_tqtxc"]
|
||||
atlas = ExtResource("2_f0eav")
|
||||
region = Rect2(928, 0, 32, 32)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_g41ho"]
|
||||
atlas = ExtResource("2_f0eav")
|
||||
region = Rect2(960, 0, 32, 32)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_220he"]
|
||||
atlas = ExtResource("2_f0eav")
|
||||
region = Rect2(992, 0, 32, 32)
|
||||
|
||||
[sub_resource type="SpriteFrames" id="SpriteFrames_0c7ms"]
|
||||
animations = [{
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_2vug4")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_0l5it")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_3pcc7")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_oqs77")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_8cepb")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_6pwny")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_1n56w")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_q6yxr")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_w2koh")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_1udie")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_jbxve")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_wshh5")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_ydnb5")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_gbjlf")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_wm1o4")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_oe8px")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_toh5b")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_8qxo3")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_pd7xg")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_04ncl")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_6vtoe")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_nr23j")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_it63n")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_0xnpq")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_ms08x")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_swck5")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_e3awo")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_cr2sg")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_yav1l")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_tqtxc")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_g41ho")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_220he")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"default",
|
||||
"speed": 32.0
|
||||
}]
|
||||
|
||||
[node name="ConveyorBelt" type="Node2D"]
|
||||
script = ExtResource("1_00233")
|
||||
|
||||
[node name="Sprite2D" type="AnimatedSprite2D" parent="."]
|
||||
texture_filter = 3
|
||||
sprite_frames = SubResource("SpriteFrames_0c7ms")
|
||||
autoplay = "default"
|
||||
speed_scale = 2.0
|
||||
65
GameGrid.gd
Normal file
|
|
@ -0,0 +1,65 @@
|
|||
extends Node2D
|
||||
class_name GameGrid
|
||||
|
||||
var grid_content: Dictionary = {}
|
||||
@onready var tile_map: TileMapLayer = get_tree().root.get_node("Node2D/TileMap")
|
||||
|
||||
func _ready():
|
||||
var belt1 = preload("res://ConveyorBelt.tscn").instantiate()
|
||||
place_building(belt1, Vector2i(0, 0), Vector2i.RIGHT)
|
||||
|
||||
var belt2 = preload("res://ConveyorBelt.tscn").instantiate()
|
||||
place_building(belt2, Vector2i(1, 0), Vector2i.RIGHT)
|
||||
|
||||
var belt4 = preload("res://ConveyorBelt.tscn").instantiate()
|
||||
place_building(belt4, Vector2i(3, 0), Vector2i.RIGHT)
|
||||
|
||||
var belt3 = preload("res://ConveyorBelt.tscn").instantiate()
|
||||
place_building(belt3, Vector2i(2, 0), Vector2i.RIGHT)
|
||||
|
||||
var spawner = preload("res://ItemSpawner.tscn").instantiate()
|
||||
spawner.modulate = Color.RED
|
||||
place_building(spawner, Vector2i(0, -1), Vector2i.DOWN)
|
||||
|
||||
var spawner2 = preload("res://ItemSpawner.tscn").instantiate()
|
||||
spawner2.modulate = Color.YELLOW
|
||||
place_building(spawner2, Vector2i(0, 1), Vector2i.UP)
|
||||
|
||||
var sink = preload("res://ItemSink.tscn").instantiate()
|
||||
place_building(sink, Vector2i(2, 1))
|
||||
|
||||
func get_content_at_grid(grid_pos: Vector2i) -> Building:
|
||||
return grid_content.get(grid_pos, null)
|
||||
|
||||
func place_building(building_node: Building, grid_pos: Vector2i, direction: Vector2i = Vector2i.ZERO) -> bool:
|
||||
if grid_content.has(grid_pos) and grid_content[grid_pos] != null:
|
||||
print("grid_pos at %s not free." % grid_pos)
|
||||
building_node.queue_free()
|
||||
return false
|
||||
|
||||
# Internal setter
|
||||
building_node.current_grid_pos = grid_pos
|
||||
building_node.direction = direction
|
||||
|
||||
var world_center = tile_map.map_to_local(grid_pos) + (Vector2.ONE * tile_map.rendering_quadrant_size) / 2
|
||||
building_node.position = world_center
|
||||
add_child(building_node)
|
||||
grid_content[grid_pos] = building_node
|
||||
print("placed %s at %s" % [building_node.name, grid_pos])
|
||||
return true
|
||||
|
||||
func remove_building(grid_pos: Vector2i) -> bool:
|
||||
if grid_content.has(grid_pos):
|
||||
var building_to_remove = grid_content[grid_pos]
|
||||
grid_content.erase(grid_pos)
|
||||
|
||||
if building_to_remove is ConveyorBelt and not building_to_remove.items_on_belt.is_empty():
|
||||
for item_data in building_to_remove.items_on_belt:
|
||||
item_data.item.queue_free()
|
||||
|
||||
building_to_remove.queue_free()
|
||||
print("removed building from %s" % grid_pos)
|
||||
return true
|
||||
|
||||
print("no building to remove at %s" % grid_pos)
|
||||
return false
|
||||
1
GameGrid.gd.uid
Normal file
|
|
@ -0,0 +1 @@
|
|||
uid://dhcaak02wvtk8
|
||||
12
Item.gd
Normal file
|
|
@ -0,0 +1,12 @@
|
|||
extends Node2D
|
||||
class_name Item
|
||||
|
||||
@export var type: String = "default"
|
||||
@export var stack_count: int = 1
|
||||
|
||||
@onready var sprite: Sprite2D = $Sprite2D
|
||||
|
||||
func _ready():
|
||||
# TODO: Use CustomResource for type definition and setup here
|
||||
# Stuff like name, sprite, max_stack_count etc
|
||||
pass
|
||||
1
Item.gd.uid
Normal file
|
|
@ -0,0 +1 @@
|
|||
uid://dnt8wmnnwufm0
|
||||
12
Item.tscn
Normal file
|
|
@ -0,0 +1,12 @@
|
|||
[gd_scene load_steps=3 format=3 uid="uid://8wybm2xsp48x"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://dnt8wmnnwufm0" path="res://Item.gd" id="1_ph0dh"]
|
||||
[ext_resource type="Texture2D" uid="uid://cxv1o4v3xi3uv" path="res://icon.svg" id="2_6m5p0"]
|
||||
|
||||
[node name="Item" type="Node2D"]
|
||||
script = ExtResource("1_ph0dh")
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||
texture_filter = 6
|
||||
scale = Vector2(0.125, 0.125)
|
||||
texture = ExtResource("2_6m5p0")
|
||||
27
ItemSink.gd
Normal file
|
|
@ -0,0 +1,27 @@
|
|||
extends Building
|
||||
class_name ItemSink
|
||||
|
||||
@onready var sink_sprite: Sprite2D = $Sprite2D
|
||||
|
||||
func _ready():
|
||||
super()
|
||||
|
||||
if sink_sprite:
|
||||
sink_sprite.modulate = Color("darkred")
|
||||
|
||||
func _on_grid_position_changed():
|
||||
super()
|
||||
|
||||
name = "ItemSink_%s,%s" % [current_grid_pos.x, current_grid_pos.y]
|
||||
|
||||
# Sink can always accept
|
||||
func can_accept_item() -> bool:
|
||||
return true
|
||||
|
||||
func handle_item_entry(item: Item, remaining_delta_from_previous: float = 0.0):
|
||||
print("ItemSink handle_item_entry at %s consumed item: %s" % [current_grid_pos, item.type])
|
||||
item.queue_free()
|
||||
|
||||
func handle_item(item: Item):
|
||||
print("ItemSink handle_item at %s consumed item: %s" % [current_grid_pos, item.type])
|
||||
item.queue_free()
|
||||
1
ItemSink.gd.uid
Normal file
|
|
@ -0,0 +1 @@
|
|||
uid://dmmpii7rul7j8
|
||||
11
ItemSink.tscn
Normal file
|
|
@ -0,0 +1,11 @@
|
|||
[gd_scene load_steps=3 format=3 uid="uid://c2q8ri3la0ivp"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://dmmpii7rul7j8" path="res://ItemSink.gd" id="1_21mh2"]
|
||||
[ext_resource type="Texture2D" uid="uid://cxv1o4v3xi3uv" path="res://icon.svg" id="2_kwaey"]
|
||||
|
||||
[node name="ItemSink" type="Node2D"]
|
||||
script = ExtResource("1_21mh2")
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||
scale = Vector2(0.25, 0.25)
|
||||
texture = ExtResource("2_kwaey")
|
||||
79
ItemSpawner.gd
Normal file
|
|
@ -0,0 +1,79 @@
|
|||
extends Building
|
||||
class_name ItemSpawner
|
||||
|
||||
# TODO: Use CustomResources to set item types
|
||||
@export var item_type_to_spawn: String = "TestItem"
|
||||
@export var spawn_interval_seconds: float = 1.0
|
||||
|
||||
@onready var spawn_timer: Timer = $SpawnTimer
|
||||
#@onready var spawn_point_offset: Vector2 = Vector2(0, -32)
|
||||
|
||||
var _spawned_item_scene: PackedScene = preload("res://Item.tscn")
|
||||
|
||||
func _ready():
|
||||
super()
|
||||
|
||||
_on_grid_position_changed()
|
||||
|
||||
if spawn_timer:
|
||||
spawn_timer.one_shot = true
|
||||
spawn_timer.wait_time = spawn_interval_seconds
|
||||
spawn_timer.timeout.connect(_on_spawn_timer_timeout)
|
||||
spawn_timer.start()
|
||||
|
||||
func _on_grid_position_changed():
|
||||
super()
|
||||
|
||||
name = "ItemSpawner_%s,%s" % [current_grid_pos.x, current_grid_pos.y]
|
||||
|
||||
# Can never accept items
|
||||
func can_accept_item() -> bool:
|
||||
return false
|
||||
|
||||
|
||||
func handle_item_entry(item: Item, remaining_delta_from_previous: float = 0.0):
|
||||
# Should never happen since can_accept_item() is always false
|
||||
#item.queue_free()
|
||||
print("Item %s tried to enter spawner at %s." % [item.type, current_grid_pos])
|
||||
|
||||
func _on_spawn_timer_timeout():
|
||||
set_physics_process(true)
|
||||
var next_grid_cell_pos = current_grid_pos + direction
|
||||
var next_entity: Building = game_grid.get_content_at_grid(next_grid_cell_pos)
|
||||
|
||||
if not next_entity:
|
||||
print("Spawner at %s is blocked: no entity at next cell." % current_grid_pos)
|
||||
return
|
||||
|
||||
if not next_entity.can_accept_item():
|
||||
# pause future spawning and "buffer" current item spawn until the space is free
|
||||
# TODO: Use a signal FROM the belt here (belt should signal when it is free instead
|
||||
# of the spawner checking every tick...
|
||||
print("Spawner at %s is blocked: next entity (%s) cannot accept item. Pausing spawn." % [current_grid_pos, next_entity.name])
|
||||
return
|
||||
|
||||
var new_item: Item = _spawned_item_scene.instantiate()
|
||||
new_item.modulate = modulate
|
||||
new_item.type = item_type_to_spawn
|
||||
game_grid.add_child(new_item)
|
||||
|
||||
new_item.global_position = global_position # + spawn_point_offset
|
||||
new_item.reset_physics_interpolation()
|
||||
|
||||
print("Spawner at %s is spawned item (%s) for next_entity (%s)." % [current_grid_pos, new_item.name, next_entity.name])
|
||||
|
||||
next_entity.handle_item_entry(new_item, 0.0) # TOOO: Use actual item pixel size
|
||||
# Maybe have up to 4 or 8 items on a belt like factorio?
|
||||
# Currently all items are in the center (easier), but we still
|
||||
# need to use size to check if we are backed up and can't move
|
||||
# Easierst would be to have ALL items be the same size, and use factorios approach of distances
|
||||
# between items for checks
|
||||
spawn_timer.start()
|
||||
|
||||
func _physics_process(delta: float) -> void:
|
||||
# We could disable physics_process() while the timer is running
|
||||
if not spawn_timer.is_stopped():
|
||||
set_physics_process(false)
|
||||
return
|
||||
|
||||
_on_spawn_timer_timeout()
|
||||
1
ItemSpawner.gd.uid
Normal file
|
|
@ -0,0 +1 @@
|
|||
uid://4koh4ogoiaq
|
||||
14
ItemSpawner.tscn
Normal file
|
|
@ -0,0 +1,14 @@
|
|||
[gd_scene load_steps=3 format=3 uid="uid://dle4coii8j7ax"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://4koh4ogoiaq" path="res://ItemSpawner.gd" id="1_ctm2s"]
|
||||
[ext_resource type="Texture2D" uid="uid://cxv1o4v3xi3uv" path="res://icon.svg" id="2_fjwcf"]
|
||||
|
||||
[node name="ItemSpawner" type="Node2D"]
|
||||
script = ExtResource("1_ctm2s")
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||
scale = Vector2(0.25, 0.25)
|
||||
texture = ExtResource("2_fjwcf")
|
||||
|
||||
[node name="SpawnTimer" type="Timer" parent="."]
|
||||
process_callback = 0
|
||||
BIN
belttest.png
Normal file
|
After Width: | Height: | Size: 699 B |
34
belttest.png.import
Normal file
|
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://cu35euxejrux5"
|
||||
path="res://.godot/imported/belttest.png-ccfc37d9f118b8fddff7d9698ac42e06.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://belttest.png"
|
||||
dest_files=["res://.godot/imported/belttest.png-ccfc37d9f118b8fddff7d9698ac42e06.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
1
icon.svg
Normal file
|
|
@ -0,0 +1 @@
|
|||
<svg xmlns="http://www.w3.org/2000/svg" width="128" height="128"><rect width="124" height="124" x="2" y="2" fill="#363d52" stroke="#212532" stroke-width="4" rx="14"/><g fill="#fff" transform="translate(12.322 12.322)scale(.101)"><path d="M105 673v33q407 354 814 0v-33z"/><path fill="#478cbf" d="m105 673 152 14q12 1 15 14l4 67 132 10 8-61q2-11 15-15h162q13 4 15 15l8 61 132-10 4-67q3-13 15-14l152-14V427q30-39 56-81-35-59-83-108-43 20-82 47-40-37-88-64 7-51 8-102-59-28-123-42-26 43-46 89-49-7-98 0-20-46-46-89-64 14-123 42 1 51 8 102-48 27-88 64-39-27-82-47-48 49-83 108 26 42 56 81zm0 33v39c0 276 813 276 814 0v-39l-134 12-5 69q-2 10-14 13l-162 11q-12 0-16-11l-10-65H446l-10 65q-4 11-16 11l-162-11q-12-3-14-13l-5-69z"/><path d="M483 600c0 34 58 34 58 0v-86c0-34-58-34-58 0z"/><circle cx="725" cy="526" r="90"/><circle cx="299" cy="526" r="90"/></g><g fill="#414042" transform="translate(12.322 12.322)scale(.101)"><circle cx="307" cy="532" r="60"/><circle cx="717" cy="532" r="60"/></g></svg>
|
||||
|
After Width: | Height: | Size: 994 B |
37
icon.svg.import
Normal file
|
|
@ -0,0 +1,37 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://cxv1o4v3xi3uv"
|
||||
path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://icon.svg"
|
||||
dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
svg/scale=1.0
|
||||
editor/scale_with_editor_scale=false
|
||||
editor/convert_colors_with_editor_theme=false
|
||||
32
project.godot
Normal file
|
|
@ -0,0 +1,32 @@
|
|||
; Engine configuration file.
|
||||
; It's best edited using the editor UI and not directly,
|
||||
; since the parameters that go here are not all obvious.
|
||||
;
|
||||
; Format:
|
||||
; [section] ; section goes between []
|
||||
; param=value ; assign values to parameters
|
||||
|
||||
config_version=5
|
||||
|
||||
[application]
|
||||
|
||||
config/name="Belts"
|
||||
run/main_scene="uid://bpribijel28v7"
|
||||
config/features=PackedStringArray("4.4", "Mobile")
|
||||
config/icon="res://icon.svg"
|
||||
|
||||
[display]
|
||||
|
||||
window/size/viewport_width=1280
|
||||
window/size/viewport_height=720
|
||||
window/stretch/mode="viewport"
|
||||
|
||||
[physics]
|
||||
|
||||
common/physics_ticks_per_second=20
|
||||
common/physics_jitter_fix=0.0
|
||||
common/physics_interpolation=true
|
||||
|
||||
[rendering]
|
||||
|
||||
renderer/rendering_method="mobile"
|
||||
304
testbed.tscn
Normal file
|
|
@ -0,0 +1,304 @@
|
|||
[gd_scene load_steps=85 format=4 uid="uid://bpribijel28v7"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://cu35euxejrux5" path="res://belttest.png" id="1_2vug4"]
|
||||
[ext_resource type="Texture2D" uid="uid://xkmolsg0pr3n" path="res://world/tileGrass1.png" id="1_hk075"]
|
||||
[ext_resource type="Texture2D" uid="uid://ddnn0w35w4y3d" path="res://world/tileGrass_roadNorth.png" id="3_6eq4p"]
|
||||
[ext_resource type="Texture2D" uid="uid://d3ukr2qasswm0" path="res://world/tileGrass_roadSplitE.png" id="4_cjjgq"]
|
||||
[ext_resource type="Script" uid="uid://dhcaak02wvtk8" path="res://GameGrid.gd" id="4_oqs77"]
|
||||
[ext_resource type="Texture2D" uid="uid://dgffc1ldbwwio" path="res://world/tileGrass_roadSplitN.png" id="5_08sll"]
|
||||
[ext_resource type="Texture2D" uid="uid://bwgv8tojfbu0r" path="res://world/tileGrass_roadSplitS.png" id="6_kt1yj"]
|
||||
[ext_resource type="Texture2D" uid="uid://dkjo70mrk4ujr" path="res://world/tileGrass_roadSplitW.png" id="7_rswvh"]
|
||||
[ext_resource type="Texture2D" uid="uid://c3e48e8io0fth" path="res://world/tileGrass_roadTransitionE.png" id="8_6porf"]
|
||||
[ext_resource type="Texture2D" uid="uid://b2vb3w0ld583s" path="res://world/tileGrass_roadTransitionE_dirt.png" id="9_xp2fc"]
|
||||
[ext_resource type="Texture2D" uid="uid://bdbcth064ut1e" path="res://world/tileGrass_roadTransitionN.png" id="10_32gae"]
|
||||
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|
||||
tile_map_data = PackedByteArray("AAD/////AgAAAAAAAAD//wAAAgAAAAEAAAAAAP//AgABAAAAAAAAAAAAAgABAAEAAAD9////AgABAAEAAAD9/wAAAgABAAAAAAD+////AgABAAAAAAD+/wAAAgABAAEAAAD9//3/AgABAAEAAAD9//7/AgABAAAAAAD+//3/AgAAAAEAAAD+//7/AgABAAEAAAD///3/AgABAAEAAAD///7/AgAAAAEAAAAAAP3/AgAAAAEAAAAAAP7/AgABAAEAAAABAP3/AgABAAEAAAABAP7/AgAAAAEAAAACAP3/AgAAAAEAAAACAP7/AgAAAAAAAAABAP//AgAAAAAAAAABAAAAAgAAAAEAAAACAP//AgAAAAEAAAACAAAAAgAAAAAAAAABAAEAAgAAAAAAAAABAAIAAgABAAAAAAACAAEAAgAAAAEAAAACAAIAAgAAAAAAAAD//wEAAgAAAAAAAAD//wIAAgABAAAAAAAAAAEAAgABAAAAAAAAAAIAAgAAAAAAAAD9/wEAAgABAAEAAAD9/wIAAgABAAAAAAD+/wEAAgABAAAAAAD+/wIAAgAAAAAAAAADAP3/AgABAAEAAAADAP7/AgABAAAAAAAEAP3/AgAAAAEAAAAEAP7/AgAAAAAAAAADAP//AgABAAEAAAADAAAAAgABAAAAAAAEAP//AgAAAAEAAAAEAAAAAgAAAAAAAAD8//7/AgABAAEAAAD8////AgABAAAAAAD8//z/AgABAAEAAAD8//3/AgABAAAAAAD9//z/AgABAAAAAAD+//z/AgAAAAAAAAD///z/AgABAAAAAAAAAPz/AgAAAAAAAAABAPz/AgABAAAAAAACAPz/AgAAAAAAAAADAPz/AgABAAAAAAAFAP7/AgAAAAEAAAAFAP//AgAAAAAAAAAEAAEAAgAAAAEAAAAFAAAAAgAAAAEAAAAFAAEAAgAAAAAAAAADAAEAAgABAAEAAAACAAMAAgAAAAAAAAADAAIAAgABAAAAAAADAAMAAgABAAAAAAAAAAMAAgAAAAAAAAABAAMAAgABAAAAAAD+/wMAAgAAAAAAAAD//wMAAgABAAAAAAD8/wIAAgABAAEAAAD8/wMAAgABAAAAAAD9/wMAAgABAAAAAAD8/wAAAgABAAEAAAD8/wEAAgABAAAAAAD6/wAAAgABAAEAAAD6/wEAAgABAAAAAAD7/wAAAgAAAAEAAAD7/wEAAgAAAAAAAAD6//7/AgABAAEAAAD6////AgABAAAAAAD7//7/AgAAAAEAAAD7////AgAAAAAAAAD6//z/AgABAAEAAAD6//3/AgABAAAAAAD7//z/AgAAAAEAAAD7//3/AgAAAAAAAAD+//r/AgABAAEAAAD+//v/AgAAAAEAAAD///r/AgAAAAEAAAD///v/AgABAAEAAAAAAPr/AgABAAEAAAAAAPv/AgAAAAEAAAABAPr/AgAAAAEAAAABAPv/AgABAAEAAAACAPr/AgABAAEAAAACAPv/AgAAAAEAAAADAPr/AgAAAAEAAAADAPv/AgABAAEAAAAEAPz/AgAAAAAAAAAFAPz/AgAAAAEAAAAFAP3/AgAAAAAAAAD6//r/AgABAAEAAAD6//v/AgABAAAAAAD7//r/AgAAAAEAAAD7//v/AgAAAAAAAAD8//r/AgABAAEAAAD8//v/AgABAAAAAAD9//r/AgAAAAEAAAD9//v/AgABAAEAAAD6/wIAAgABAAEAAAD6/wMAAgABAAAAAAD7/wIAAgAAAAEAAAD7/wMAAgAAAAAAAAAEAAIAAgAAAAAAAAAEAAMAAgAAAAAAAAAFAAIAAgAAAAEAAAAFAAMAAgAAAAAAAAAEAPr/AgABAAEAAAAEAPv/AgAAAAEAAAAFAPr/AgAAAAEAAAAFAPv/AgAAAAAAAAAEAAQAAgAAAAEAAAAFAAQAAgAAAAEAAAACAAQAAgAAAAEAAAADAAQAAgABAAEAAAAAAAQAAgAAAAEAAAABAAQAAgABAAEAAAD+/wQAAgAAAAEAAAD//wQAAgABAAEAAAD8/wQAAgABAAEAAAD9/wQAAgABAAEAAAD6/wQAAgABAAEAAAD7/wQAAgAAAAEAAAAEAAUAAgABAAAAAAAEAAYAAgABAAEAAAAFAAUAAgAAAAAAAAAFAAYAAgAAAAEAAAD6/wUAAgABAAAAAAD6/wYAAgABAAEAAAD7/wUAAgAAAAAAAAD7/wYAAgAAAAEAAAD5/wUAAgAAAAAAAAD5/wYAAgAAAAEAAAD8/wUAAgABAAAAAAD8/wYAAgABAAEAAAD9/wUAAgAAAAAAAAD9/wYAAgAAAAEAAAD+/wUAAgABAAAAAAD+/wYAAgABAAEAAAD//wUAAgAAAAAAAAD//wYAAgAAAAEAAAAAAAUAAgABAAAAAAAAAAYAAgABAAEAAAABAAUAAgAAAAAAAAABAAYAAgAAAAEAAAACAAUAAgABAAAAAAACAAYAAgABAAEAAAADAAUAAgAAAAAAAAADAAYAAgAAAAEAAAD5//n/AgAAAAAAAAD5//r/AgAAAAEAAAD6//n/AgABAAAAAAD5//v/AgAAAAAAAAD5//z/AgAAAAEAAAD5//3/AgAAAAAAAAD5//7/AgAAAAEAAAD5////AgAAAAAAAAD5/wAAAgAAAAEAAAD5/wEAAgAAAAAAAAD5/wIAAgAAAAEAAAD5/wMAAgAAAAAAAAD5/wQAAgAAAAEAAAD7//n/AgAAAAAAAAD8//n/AgABAAAAAAD9//n/AgAAAAAAAAD+//n/AgABAAAAAAD///n/AgAAAAAAAAAAAPn/AgABAAAAAAABAPn/AgAAAAAAAAACAPn/AgABAAAAAAADAPn/AgAAAAAAAAAEAPn/AgABAAAAAAAFAPn/AgAAAAAAAAAGAPn/AgABAAAAAAAGAPr/AgABAAEAAAAGAPv/AgABAAAAAAAGAPz/AgABAAEAAAAGAP3/AgABAAAAAAAGAP7/AgABAAEAAAAGAP//AgABAAAAAAAGAAAAAgABAAEAAAAGAAEAAgABAAAAAAAGAAIAAgABAAEAAAAGAAMAAgABAAAAAAAGAAQAAgABAAEAAAAGAAUAAgABAAAAAAAGAAYAAgABAAEAAAA=")
|
||||
tile_set = SubResource("TileSet_3pcc7")
|
||||
|
||||
[node name="GameGrid" type="Node2D" parent="."]
|
||||
script = ExtResource("4_oqs77")
|
||||
|
||||
[node name="Camera2D" type="Camera2D" parent="."]
|
||||
zoom = Vector2(2, 2)
|
||||
64
testbed.tscn2345335583.tmp
Normal file
|
|
@ -0,0 +1,64 @@
|
|||
[gd_scene load_steps=7 format=3 uid="uid://bpribijel28v7"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://cu35euxejrux5" path="res://belttest.png" id="1_2vug4"]
|
||||
[ext_resource type="PackedScene" uid="uid://cx0w0b4lydvdc" path="res://conveyor_belt.tscn" id="2_oqs77"]
|
||||
[ext_resource type="PackedScene" uid="uid://8wybm2xsp48x" path="res://item.tscn" id="3_8cepb"]
|
||||
[ext_resource type="Script" uid="uid://dhcaak02wvtk8" path="res://grid.gd" id="4_oqs77"]
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_0l5it"]
|
||||
texture = ExtResource("1_2vug4")
|
||||
texture_region_size = Vector2i(32, 32)
|
||||
0:0/animation_columns = 32
|
||||
0:0/animation_speed = 64.0
|
||||
0:0/animation_frame_0/duration = 1.0
|
||||
0:0/animation_frame_1/duration = 1.0
|
||||
0:0/animation_frame_2/duration = 1.0
|
||||
0:0/animation_frame_3/duration = 1.0
|
||||
0:0/animation_frame_4/duration = 1.0
|
||||
0:0/animation_frame_5/duration = 1.0
|
||||
0:0/animation_frame_6/duration = 1.0
|
||||
0:0/animation_frame_7/duration = 1.0
|
||||
0:0/animation_frame_8/duration = 1.0
|
||||
0:0/animation_frame_9/duration = 1.0
|
||||
0:0/animation_frame_10/duration = 1.0
|
||||
0:0/animation_frame_11/duration = 1.0
|
||||
0:0/animation_frame_12/duration = 1.0
|
||||
0:0/animation_frame_13/duration = 1.0
|
||||
0:0/animation_frame_14/duration = 1.0
|
||||
0:0/animation_frame_15/duration = 1.0
|
||||
0:0/animation_frame_16/duration = 1.0
|
||||
0:0/animation_frame_17/duration = 1.0
|
||||
0:0/animation_frame_18/duration = 1.0
|
||||
0:0/animation_frame_19/duration = 1.0
|
||||
0:0/animation_frame_20/duration = 1.0
|
||||
0:0/animation_frame_21/duration = 1.0
|
||||
0:0/animation_frame_22/duration = 1.0
|
||||
0:0/animation_frame_23/duration = 1.0
|
||||
0:0/animation_frame_24/duration = 1.0
|
||||
0:0/animation_frame_25/duration = 1.0
|
||||
0:0/animation_frame_26/duration = 1.0
|
||||
0:0/animation_frame_27/duration = 1.0
|
||||
0:0/animation_frame_28/duration = 1.0
|
||||
0:0/animation_frame_29/duration = 1.0
|
||||
0:0/animation_frame_30/duration = 1.0
|
||||
0:0/animation_frame_31/duration = 1.0
|
||||
0:0/0 = 0
|
||||
|
||||
[sub_resource type="TileSet" id="TileSet_3pcc7"]
|
||||
tile_size = Vector2i(32, 32)
|
||||
sources/1 = SubResource("TileSetAtlasSource_0l5it")
|
||||
|
||||
[node name="Node2D" type="Node2D"]
|
||||
|
||||
[node name="TileMap" type="TileMapLayer" parent="."]
|
||||
texture_filter = 3
|
||||
tile_set = SubResource("TileSet_3pcc7")
|
||||
|
||||
[node name="Camera2D" type="Camera2D" parent="."]
|
||||
|
||||
[node name="ConveyorBelt" parent="." instance=ExtResource("2_oqs77")]
|
||||
|
||||
[node name="Item" parent="." instance=ExtResource("3_8cepb")]
|
||||
|
||||
[node name="GameGrid" type="Node2D" parent="."]
|
||||
script = ExtResource("4_oqs77")
|
||||
62
testbed.tscn23455402049.tmp
Normal file
|
|
@ -0,0 +1,62 @@
|
|||
[gd_scene load_steps=6 format=3 uid="uid://bpribijel28v7"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://cu35euxejrux5" path="res://belttest.png" id="1_2vug4"]
|
||||
[ext_resource type="PackedScene" uid="uid://c2q8ri3la0ivp" path="res://ItemSink.tscn" id="3_3pcc7"]
|
||||
[ext_resource type="Script" uid="uid://dhcaak02wvtk8" path="res://GameGrid.gd" id="4_oqs77"]
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_0l5it"]
|
||||
texture = ExtResource("1_2vug4")
|
||||
texture_region_size = Vector2i(32, 32)
|
||||
0:0/animation_columns = 32
|
||||
0:0/animation_speed = 64.0
|
||||
0:0/animation_frame_0/duration = 1.0
|
||||
0:0/animation_frame_1/duration = 1.0
|
||||
0:0/animation_frame_2/duration = 1.0
|
||||
0:0/animation_frame_3/duration = 1.0
|
||||
0:0/animation_frame_4/duration = 1.0
|
||||
0:0/animation_frame_5/duration = 1.0
|
||||
0:0/animation_frame_6/duration = 1.0
|
||||
0:0/animation_frame_7/duration = 1.0
|
||||
0:0/animation_frame_8/duration = 1.0
|
||||
0:0/animation_frame_9/duration = 1.0
|
||||
0:0/animation_frame_10/duration = 1.0
|
||||
0:0/animation_frame_11/duration = 1.0
|
||||
0:0/animation_frame_12/duration = 1.0
|
||||
0:0/animation_frame_13/duration = 1.0
|
||||
0:0/animation_frame_14/duration = 1.0
|
||||
0:0/animation_frame_15/duration = 1.0
|
||||
0:0/animation_frame_16/duration = 1.0
|
||||
0:0/animation_frame_17/duration = 1.0
|
||||
0:0/animation_frame_18/duration = 1.0
|
||||
0:0/animation_frame_19/duration = 1.0
|
||||
0:0/animation_frame_20/duration = 1.0
|
||||
0:0/animation_frame_21/duration = 1.0
|
||||
0:0/animation_frame_22/duration = 1.0
|
||||
0:0/animation_frame_23/duration = 1.0
|
||||
0:0/animation_frame_24/duration = 1.0
|
||||
0:0/animation_frame_25/duration = 1.0
|
||||
0:0/animation_frame_26/duration = 1.0
|
||||
0:0/animation_frame_27/duration = 1.0
|
||||
0:0/animation_frame_28/duration = 1.0
|
||||
0:0/animation_frame_29/duration = 1.0
|
||||
0:0/animation_frame_30/duration = 1.0
|
||||
0:0/animation_frame_31/duration = 1.0
|
||||
0:0/0 = 0
|
||||
|
||||
[sub_resource type="TileSet" id="TileSet_3pcc7"]
|
||||
tile_size = Vector2i(32, 32)
|
||||
sources/1 = SubResource("TileSetAtlasSource_0l5it")
|
||||
|
||||
[node name="Node2D" type="Node2D"]
|
||||
|
||||
[node name="GameGrid" type="Node2D" parent="."]
|
||||
script = ExtResource("4_oqs77")
|
||||
|
||||
[node name="TileMap" type="TileMapLayer" parent="."]
|
||||
texture_filter = 3
|
||||
tile_set = SubResource("TileSet_3pcc7")
|
||||
|
||||
[node name="Camera2D" type="Camera2D" parent="."]
|
||||
|
||||
[node name="ItemSink" parent="." instance=ExtResource("3_3pcc7")]
|
||||
position = Vector2(-46, -5)
|
||||
BIN
world/tileGrass1.png
Normal file
|
After Width: | Height: | Size: 15 KiB |
34
world/tileGrass1.png.import
Normal file
|
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://xkmolsg0pr3n"
|
||||
path="res://.godot/imported/tileGrass1.png-7bfcdb6f4992133c23bdf98cbc6e9168.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://world/tileGrass1.png"
|
||||
dest_files=["res://.godot/imported/tileGrass1.png-7bfcdb6f4992133c23bdf98cbc6e9168.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
BIN
world/tileGrass2.png
Normal file
|
After Width: | Height: | Size: 15 KiB |
34
world/tileGrass2.png.import
Normal file
|
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://be1jqaahpu5vu"
|
||||
path="res://.godot/imported/tileGrass2.png-2f7c3f78a9e7b121ae56fc68b592f2f3.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://world/tileGrass2.png"
|
||||
dest_files=["res://.godot/imported/tileGrass2.png-2f7c3f78a9e7b121ae56fc68b592f2f3.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
BIN
world/tileGrass_roadCornerLL.png
Normal file
|
After Width: | Height: | Size: 16 KiB |
34
world/tileGrass_roadCornerLL.png.import
Normal file
|
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://clesfxf2cn4ux"
|
||||
path="res://.godot/imported/tileGrass_roadCornerLL.png-8e485b388536232a436426954c6fd85d.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://world/tileGrass_roadCornerLL.png"
|
||||
dest_files=["res://.godot/imported/tileGrass_roadCornerLL.png-8e485b388536232a436426954c6fd85d.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
BIN
world/tileGrass_roadCornerLR.png
Normal file
|
After Width: | Height: | Size: 16 KiB |
34
world/tileGrass_roadCornerLR.png.import
Normal file
|
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://cs2tayht08g2i"
|
||||
path="res://.godot/imported/tileGrass_roadCornerLR.png-d6677142d2b1f0dce0c5e6cee1be4596.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://world/tileGrass_roadCornerLR.png"
|
||||
dest_files=["res://.godot/imported/tileGrass_roadCornerLR.png-d6677142d2b1f0dce0c5e6cee1be4596.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
BIN
world/tileGrass_roadCornerUL.png
Normal file
|
After Width: | Height: | Size: 16 KiB |
34
world/tileGrass_roadCornerUL.png.import
Normal file
|
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://bqhyntglekj67"
|
||||
path="res://.godot/imported/tileGrass_roadCornerUL.png-93505a5a242a9595b6e4c0883b3e7f60.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://world/tileGrass_roadCornerUL.png"
|
||||
dest_files=["res://.godot/imported/tileGrass_roadCornerUL.png-93505a5a242a9595b6e4c0883b3e7f60.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
BIN
world/tileGrass_roadCornerUR.png
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