Swarm/Globals/GameData.gd

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GDScript3
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extends Node
const WEBSOCKET_ENDPOINT: String = "wss://dev.bytesandpieces.xyz:9088"
var is_player_black: bool = true
var debug: bool = false
var allow_selecting_in_stack: bool = false
var lobby_code: String = ""
2024-03-16 19:56:22 +01:00
var has_bee_been_placed: bool = false
var disconnect_reason: String = ""
func reset() -> void:
has_bee_been_placed = false
disconnect_reason = ""