16 lines
426 B
GDScript3
16 lines
426 B
GDScript3
|
|
extends HBoxContainer
|
||
|
|
|
||
|
|
|
||
|
|
var available_insects: Array[TileResource] = []
|
||
|
|
|
||
|
|
# Called when the node enters the scene tree for the first time.
|
||
|
|
func _ready() -> void:
|
||
|
|
# create all neccessary buttons for the inventory
|
||
|
|
# when an insect gets placed, we can check it here and
|
||
|
|
pass # Replace with function body.
|
||
|
|
|
||
|
|
|
||
|
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||
|
|
func _process(delta: float) -> void:
|
||
|
|
pass
|