Updated to 4.4

This commit is contained in:
Sch1nken 2025-02-26 23:27:07 +01:00
parent eaa26d1361
commit 1aff15069a
151 changed files with 593 additions and 100 deletions

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[gd_scene load_steps=2 format=3 uid="uid://b5w6sbmjalthh"]
[ext_resource type="Script" uid="uid://d7wntyuu1fcl" path="res://UI/TestBG/insect_sprite.gd" id="1_k4jda"]
[node name="InsectSprite" type="Sprite2D"]
scale = Vector2(0.1, 0.1)
script = ExtResource("1_k4jda")

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extends Node2D
var rotation_speed: float = 0.0
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
rotation_speed = randf_range(-PI/4.0, PI/4.0)
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
rotation += rotation_speed * 0.01

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uid://d7wntyuu1fcl