Fixed more movement bugs, disabled expansions for now. Added turnendbehaviour (for bee, should add trigger by turn end signal)
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14 changed files with 154 additions and 37 deletions
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@ -4,6 +4,9 @@ class_name ActionBehaviour
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func do_action() -> void:
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pass
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func select_targets(source_pos: Vector4i, map: HexGrid) -> void:
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pass
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# NOTE: When selecting a tile, check if there is an action behaviour
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# If yes: In addition to showing moveable spaces (0 for the mosquito by default)
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# also show action options (usually clicking other nearby tiles)
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