Fixed UI Buttons. TODO: Fix 3D Tile Selection/Hover etc

This commit is contained in:
Sch1nken 2024-03-08 00:22:29 +01:00
parent 5b79dc9822
commit 353c2f8dbc
10 changed files with 1014 additions and 74 deletions

View file

@ -82,6 +82,7 @@ camera_attributes = SubResource("CameraAttributesPractical_41x5h")
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(0.843961, -0.46784, 0.262404, -0.0775016, 0.377705, 0.922677, -0.530777, -0.79904, 0.28251, 0.262159, 3.27869, -0.104568)
light_color = Color(1, 0.803922, 0.631373, 1)
shadow_enabled = true
directional_shadow_blend_splits = true
script = ExtResource("6_uu0ab")
@ -150,7 +151,6 @@ mouse_filter = 0
[node name="InsectButton" parent="BuildMenu/PanelContainer/MarginContainer/VBoxContainer/HBoxContainer2/LocalPlayerInsects" instance=ExtResource("11_pmmaq")]
layout_mode = 2
is_bee = true
[node name="VSeparator" type="VSeparator" parent="BuildMenu/PanelContainer/MarginContainer/VBoxContainer/HBoxContainer2/LocalPlayerInsects"]
layout_mode = 2
@ -170,5 +170,4 @@ layout_mode = 2
[node name="InsectButton2" parent="BuildMenu/PanelContainer/MarginContainer/VBoxContainer/HBoxContainer2/RemotePlayerInsects" instance=ExtResource("11_pmmaq")]
layout_mode = 2
is_bee = true
is_black = true