Prepared Movement behaviour. Fixed multi-tile placement bug

This commit is contained in:
Sch1nken 2024-03-29 02:51:06 +01:00
parent 62eef907d3
commit 397082f966
17 changed files with 395 additions and 75 deletions

View file

@ -22,4 +22,5 @@ func _on_game_over(black_lost: bool, white_lost: bool) -> void:
func _on_button_pressed():
#WSClient.close()
get_tree().change_scene_to_file("res://main_menu.tscn")
Networking.disconnect_all()
get_tree().change_scene_to_file("res://UI/main_menu.tscn")