TODO: Fix UI Button reaching 0 not greying out, fix state behaviour for selected tiles

This commit is contained in:
Sch1nken 2024-03-06 19:55:13 +01:00
parent b9df0b4361
commit 5b79dc9822
9 changed files with 325 additions and 95 deletions

View file

@ -0,0 +1,11 @@
[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://djlhrbvvbgpd0"]
[ext_resource type="Shader" path="res://InsectTiles/HoverShader.gdshader" id="1_8diwm"]
[resource]
render_priority = 0
shader = ExtResource("1_8diwm")
shader_parameter/albedo = Color(0, 0, 0, 1)
shader_parameter/emission_color = Color(0, 0, 0, 1)
shader_parameter/emission_amount = 5.0
shader_parameter/rim_steepness = 0.214