TODO: Fix UI Button reaching 0 not greying out, fix state behaviour for selected tiles

This commit is contained in:
Sch1nken 2024-03-06 19:55:13 +01:00
parent b9df0b4361
commit 5b79dc9822
9 changed files with 325 additions and 95 deletions

View file

@ -1,5 +1,5 @@
extends Resource
class_name MovementBehaviour
func get_available_spaces(pos: Vector2i, map: HexGrid) -> Array[Vector2i]:
func get_available_spaces(pos: HexGrid.CubeCoordinates, map: HexGrid) -> Array[HexGrid.CubeCoordinates]:
return []