TODO: Fix UI Button reaching 0 not greying out, fix state behaviour for selected tiles
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9 changed files with 325 additions and 95 deletions
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@ -1,5 +1,5 @@
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extends Resource
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class_name MovementBehaviour
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func get_available_spaces(pos: Vector2i, map: HexGrid) -> Array[Vector2i]:
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func get_available_spaces(pos: HexGrid.CubeCoordinates, map: HexGrid) -> Array[HexGrid.CubeCoordinates]:
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return []
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