Refactored to allow hotseat and multiplayer. TODO: Create interface class for webrtc/enet multiplayer
This commit is contained in:
parent
d688eaf9c6
commit
5fe8f22ccb
27 changed files with 798 additions and 135 deletions
17
MenuButtons.gd
Normal file
17
MenuButtons.gd
Normal file
|
|
@ -0,0 +1,17 @@
|
|||
extends Control
|
||||
|
||||
@onready var rules = $"../Rules"
|
||||
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
pass # Replace with function body.
|
||||
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
func _process(delta):
|
||||
pass
|
||||
|
||||
|
||||
func _on_rules_button_pressed():
|
||||
rules.show_panel()
|
||||
Loading…
Add table
Add a link
Reference in a new issue