Implemented most movement. TODO: Pillbug ability. And find and fix bugs witht he movement. TODO: Deselect when not movable
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33 changed files with 184 additions and 61 deletions
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@ -1,13 +1,18 @@
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[gd_resource type="Resource" script_class="TileResource" load_steps=5 format=3 uid="uid://x25q4bbhxcp3"]
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[gd_resource type="Resource" script_class="TileResource" load_steps=7 format=3 uid="uid://x25q4bbhxcp3"]
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[ext_resource type="Material" uid="uid://cxosyb7s454wj" path="res://InsectTiles/Materials/Ant_Black.tres" id="1_yunq4"]
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[ext_resource type="Material" uid="uid://cq13vo8hnk7k1" path="res://InsectTiles/Materials/Ant_White.tres" id="2_8sds4"]
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[ext_resource type="Script" path="res://Tile/TileResource.gd" id="3_n4n55"]
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[ext_resource type="Script" path="res://MovementBehaviour/Prefabs/MovementBehaviourAnt.gd" id="3_thq0t"]
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[ext_resource type="Texture2D" uid="uid://0sqfwl6wjdtl" path="res://InsectTiles/Assets/UI/ant.png" id="4_canjv"]
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[sub_resource type="Resource" id="Resource_m8bed"]
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script = ExtResource("3_thq0t")
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[resource]
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script = ExtResource("3_n4n55")
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tile_name = "Ant"
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movement_behaviour = SubResource("Resource_m8bed")
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material_black = ExtResource("1_yunq4")
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material_white = ExtResource("2_8sds4")
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ui_texture = ExtResource("4_canjv")
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