Implemented most movement. TODO: Pillbug ability. And find and fix bugs witht he movement. TODO: Deselect when not movable

This commit is contained in:
Sch1nken 2024-03-14 21:17:16 +01:00
parent 11f8a71f52
commit 76e4d6be34
33 changed files with 184 additions and 61 deletions

View file

@ -1,13 +1,19 @@
[gd_resource type="Resource" script_class="TileResource" load_steps=5 format=3 uid="uid://bn5na10diacrw"]
[gd_resource type="Resource" script_class="TileResource" load_steps=7 format=3 uid="uid://bn5na10diacrw"]
[ext_resource type="Material" uid="uid://bbx3b1qialq3l" path="res://InsectTiles/Materials/Beetle_Black.tres" id="1_cbjw0"]
[ext_resource type="Material" uid="uid://cas4k78kf1c0x" path="res://InsectTiles/Materials/Beetle_White.tres" id="2_txjyp"]
[ext_resource type="Script" path="res://Tile/TileResource.gd" id="3_g4s7x"]
[ext_resource type="Script" path="res://MovementBehaviour/Prefabs/MovementBehaviourBeetle.gd" id="3_ik3ft"]
[ext_resource type="Texture2D" uid="uid://dwewgsgd0gasi" path="res://InsectTiles/Assets/UI/beetle.png" id="4_iki3w"]
[sub_resource type="Resource" id="Resource_lc7ln"]
script = ExtResource("3_ik3ft")
max_movement_reach = 1
[resource]
script = ExtResource("3_g4s7x")
tile_name = "Spider"
tile_name = "Beetle"
movement_behaviour = SubResource("Resource_lc7ln")
material_black = ExtResource("1_cbjw0")
material_white = ExtResource("2_txjyp")
ui_texture = ExtResource("4_iki3w")