Implemented most movement. TODO: Pillbug ability. And find and fix bugs witht he movement. TODO: Deselect when not movable
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33 changed files with 184 additions and 61 deletions
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@ -1,13 +1,19 @@
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[gd_resource type="Resource" script_class="TileResource" load_steps=5 format=3 uid="uid://daieqla4g6pnx"]
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[gd_resource type="Resource" script_class="TileResource" load_steps=7 format=3 uid="uid://daieqla4g6pnx"]
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[ext_resource type="Material" uid="uid://ymfmmwtlmikl" path="res://InsectTiles/Materials/Ladybug_Black.tres" id="1_1577p"]
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[ext_resource type="Material" uid="uid://c5oxmuvm8ngp6" path="res://InsectTiles/Materials/Ladybug_White.tres" id="2_6ewhc"]
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[ext_resource type="Script" path="res://MovementBehaviour/Prefabs/MovementBehaviourLadybug.gd" id="3_hgd41"]
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[ext_resource type="Script" path="res://Tile/TileResource.gd" id="3_kco06"]
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[ext_resource type="Texture2D" uid="uid://c8tm1giuiexap" path="res://InsectTiles/Assets/UI/ladybug.png" id="4_ad3wk"]
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[sub_resource type="Resource" id="Resource_qjpfb"]
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script = ExtResource("3_hgd41")
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max_movement_reach = 3
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[resource]
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script = ExtResource("3_kco06")
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tile_name = "Ladybug"
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movement_behaviour = SubResource("Resource_qjpfb")
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material_black = ExtResource("1_1577p")
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material_white = ExtResource("2_6ewhc")
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ui_texture = ExtResource("4_ad3wk")
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