Implemented most movement. TODO: Pillbug ability. And find and fix bugs witht he movement. TODO: Deselect when not movable
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33 changed files with 184 additions and 61 deletions
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@ -1,13 +1,18 @@
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[gd_resource type="Resource" script_class="TileResource" load_steps=5 format=3 uid="uid://5gxoun8c6a2i"]
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[gd_resource type="Resource" script_class="TileResource" load_steps=7 format=3 uid="uid://5gxoun8c6a2i"]
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[ext_resource type="Material" uid="uid://c3cgwluy7660h" path="res://InsectTiles/Materials/Mosquito_Black.tres" id="1_lthri"]
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[ext_resource type="Material" uid="uid://4d8v7sxf1udv" path="res://InsectTiles/Materials/Mosquito_White.tres" id="2_qdl6y"]
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[ext_resource type="Script" path="res://Tile/TileResource.gd" id="3_5xhnv"]
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[ext_resource type="Script" path="res://MovementBehaviour/Prefabs/MovementBehaviourMosquito.gd" id="3_gkh5p"]
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[ext_resource type="Texture2D" uid="uid://sw4ar13a5qxx" path="res://InsectTiles/Assets/UI/mosquito.png" id="4_rp6ff"]
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[sub_resource type="Resource" id="Resource_0j1qw"]
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script = ExtResource("3_gkh5p")
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[resource]
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script = ExtResource("3_5xhnv")
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tile_name = "Mosquito"
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movement_behaviour = SubResource("Resource_0j1qw")
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material_black = ExtResource("1_lthri")
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material_white = ExtResource("2_qdl6y")
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ui_texture = ExtResource("4_rp6ff")
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