Implemented most movement. TODO: Pillbug ability. And find and fix bugs witht he movement. TODO: Deselect when not movable

This commit is contained in:
Sch1nken 2024-03-14 21:17:16 +01:00
parent 11f8a71f52
commit 76e4d6be34
33 changed files with 184 additions and 61 deletions

View file

@ -1,13 +1,18 @@
[gd_resource type="Resource" script_class="TileResource" load_steps=5 format=3 uid="uid://dk0ndwv8i2rsb"]
[gd_resource type="Resource" script_class="TileResource" load_steps=7 format=3 uid="uid://dk0ndwv8i2rsb"]
[ext_resource type="Material" uid="uid://4vol6qmah4dx" path="res://InsectTiles/Materials/Pillbug_Black.tres" id="1_45nom"]
[ext_resource type="Material" uid="uid://drmm6ppt50j7s" path="res://InsectTiles/Materials/Pillbug_White.tres" id="2_b3rd8"]
[ext_resource type="Script" path="res://MovementBehaviour/Prefabs/MovementBehaviourPillbug.gd" id="3_2v3p1"]
[ext_resource type="Script" path="res://Tile/TileResource.gd" id="3_j2ho1"]
[ext_resource type="Texture2D" uid="uid://evg5tvmw8ehl" path="res://InsectTiles/Assets/UI/pillbug.png" id="4_dg5at"]
[sub_resource type="Resource" id="Resource_5iy41"]
script = ExtResource("3_2v3p1")
[resource]
script = ExtResource("3_j2ho1")
tile_name = "Pillbug"
movement_behaviour = SubResource("Resource_5iy41")
material_black = ExtResource("1_45nom")
material_white = ExtResource("2_b3rd8")
ui_texture = ExtResource("4_dg5at")