parent
55decffc90
commit
7b5b9ef40f
3 changed files with 0 additions and 85 deletions
15
Game.tscn
15
Game.tscn
|
|
@ -107,7 +107,6 @@ shadow_enabled = true
|
||||||
script = ExtResource("6_41m5i")
|
script = ExtResource("6_41m5i")
|
||||||
|
|
||||||
[node name="BuildMenu" type="Control" parent="."]
|
[node name="BuildMenu" type="Control" parent="."]
|
||||||
visible = false
|
|
||||||
layout_mode = 3
|
layout_mode = 3
|
||||||
anchors_preset = 12
|
anchors_preset = 12
|
||||||
anchor_top = 1.0
|
anchor_top = 1.0
|
||||||
|
|
@ -236,7 +235,6 @@ layout_mode = 2
|
||||||
mouse_filter = 0
|
mouse_filter = 0
|
||||||
|
|
||||||
[node name="CurrentTurnDisplay" type="Control" parent="."]
|
[node name="CurrentTurnDisplay" type="Control" parent="."]
|
||||||
visible = false
|
|
||||||
layout_mode = 3
|
layout_mode = 3
|
||||||
anchors_preset = 5
|
anchors_preset = 5
|
||||||
anchor_left = 0.5
|
anchor_left = 0.5
|
||||||
|
|
@ -249,7 +247,6 @@ size_flags_vertical = 0
|
||||||
mouse_filter = 2
|
mouse_filter = 2
|
||||||
|
|
||||||
[node name="InputInfo" type="Control" parent="."]
|
[node name="InputInfo" type="Control" parent="."]
|
||||||
visible = false
|
|
||||||
layout_mode = 3
|
layout_mode = 3
|
||||||
anchors_preset = 1
|
anchors_preset = 1
|
||||||
anchor_left = 1.0
|
anchor_left = 1.0
|
||||||
|
|
@ -428,7 +425,6 @@ text = "Show/Hide controls"
|
||||||
horizontal_alignment = 2
|
horizontal_alignment = 2
|
||||||
|
|
||||||
[node name="MenuButtons" type="Control" parent="."]
|
[node name="MenuButtons" type="Control" parent="."]
|
||||||
visible = false
|
|
||||||
layout_mode = 3
|
layout_mode = 3
|
||||||
anchors_preset = 0
|
anchors_preset = 0
|
||||||
offset_right = 40.0
|
offset_right = 40.0
|
||||||
|
|
@ -585,7 +581,6 @@ layout_mode = 2
|
||||||
text = "Back to menu"
|
text = "Back to menu"
|
||||||
|
|
||||||
[node name="CanvasLayer" type="CanvasLayer" parent="."]
|
[node name="CanvasLayer" type="CanvasLayer" parent="."]
|
||||||
visible = false
|
|
||||||
|
|
||||||
[node name="ActionMoveMenu" type="Control" parent="CanvasLayer"]
|
[node name="ActionMoveMenu" type="Control" parent="CanvasLayer"]
|
||||||
visible = false
|
visible = false
|
||||||
|
|
@ -720,14 +715,6 @@ layout_mode = 2
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
text = "Start"
|
text = "Start"
|
||||||
|
|
||||||
[node name="Timer" type="Timer" parent="."]
|
|
||||||
wait_time = 2.0
|
|
||||||
autostart = true
|
|
||||||
|
|
||||||
[node name="Timer2" type="Timer" parent="."]
|
|
||||||
wait_time = 2.0
|
|
||||||
autostart = true
|
|
||||||
|
|
||||||
[connection signal="pressed" from="MenuButtons/VBoxContainer/MenuButton" to="MenuButtons" method="_on_menu_button_pressed"]
|
[connection signal="pressed" from="MenuButtons/VBoxContainer/MenuButton" to="MenuButtons" method="_on_menu_button_pressed"]
|
||||||
[connection signal="pressed" from="MenuButtons/VBoxContainer/PassRoundButton" to="MenuButtons" method="_on_pass_round_button_pressed"]
|
[connection signal="pressed" from="MenuButtons/VBoxContainer/PassRoundButton" to="MenuButtons" method="_on_pass_round_button_pressed"]
|
||||||
[connection signal="pressed" from="MenuButtons/VBoxContainer/SurrenderButton" to="MenuButtons" method="_on_surrender_button_pressed"]
|
[connection signal="pressed" from="MenuButtons/VBoxContainer/SurrenderButton" to="MenuButtons" method="_on_surrender_button_pressed"]
|
||||||
|
|
@ -744,5 +731,3 @@ autostart = true
|
||||||
[connection signal="toggled" from="GameSettings/GameSettings/PanelContainer/VBoxContainer/HBoxContainer3/MosquitoCheckbutton" to="GameSettings/GameSettings" method="_on_mosquito_checkbutton_toggled"]
|
[connection signal="toggled" from="GameSettings/GameSettings/PanelContainer/VBoxContainer/HBoxContainer3/MosquitoCheckbutton" to="GameSettings/GameSettings" method="_on_mosquito_checkbutton_toggled"]
|
||||||
[connection signal="toggled" from="GameSettings/GameSettings/PanelContainer/VBoxContainer/HBoxContainer4/PillbugCheckbutton" to="GameSettings/GameSettings" method="_on_pillbug_checkbutton_toggled"]
|
[connection signal="toggled" from="GameSettings/GameSettings/PanelContainer/VBoxContainer/HBoxContainer4/PillbugCheckbutton" to="GameSettings/GameSettings" method="_on_pillbug_checkbutton_toggled"]
|
||||||
[connection signal="pressed" from="GameSettings/GameSettings/PanelContainer/VBoxContainer/StartGameButton" to="GameSettings/GameSettings" method="_on_start_game_button_pressed"]
|
[connection signal="pressed" from="GameSettings/GameSettings/PanelContainer/VBoxContainer/StartGameButton" to="GameSettings/GameSettings" method="_on_start_game_button_pressed"]
|
||||||
[connection signal="timeout" from="Timer" to="HexGrid" method="_on_timer_timeout"]
|
|
||||||
[connection signal="timeout" from="Timer2" to="HexGrid" method="_on_timer_2_timeout"]
|
|
||||||
|
|
|
||||||
|
|
@ -22,8 +22,6 @@ func _on_turn_ended(turn_num: int, map: HexGrid) -> void:
|
||||||
var black_lost: bool = false
|
var black_lost: bool = false
|
||||||
var white_lost: bool = false
|
var white_lost: bool = false
|
||||||
|
|
||||||
return
|
|
||||||
|
|
||||||
for b in bees:
|
for b in bees:
|
||||||
if map.get_empty_neighbours(b.coordinates).size() == 0:
|
if map.get_empty_neighbours(b.coordinates).size() == 0:
|
||||||
if b.is_black:
|
if b.is_black:
|
||||||
|
|
|
||||||
|
|
@ -283,30 +283,7 @@ func place_insect_tile(resource_path: String, is_black: bool, pos: Vector4i) ->
|
||||||
var tween = get_tree().create_tween()
|
var tween = get_tree().create_tween()
|
||||||
tween.tween_property(tile_copy, "position", target_pos, 1.0).set_ease(Tween.EASE_OUT).set_trans(Tween.TRANS_EXPO)
|
tween.tween_property(tile_copy, "position", target_pos, 1.0).set_ease(Tween.EASE_OUT).set_trans(Tween.TRANS_EXPO)
|
||||||
|
|
||||||
var cell_to_be_removed: Vector4i = Vector4i.ZERO
|
|
||||||
|
|
||||||
func _force_remove_tile(cell: Vector4i) -> void:
|
|
||||||
if not used_cells.has(cell):
|
|
||||||
return
|
|
||||||
|
|
||||||
var tile = used_cells[cell]
|
|
||||||
|
|
||||||
cell_to_be_removed = cell
|
|
||||||
|
|
||||||
var tween = get_tree().create_tween()
|
|
||||||
|
|
||||||
var sky_pos = Vector3(tile.position.x, 20.0, tile.position.z)
|
|
||||||
|
|
||||||
tween.tween_property(tile, "position", sky_pos, 1.0).set_ease(Tween.EASE_IN).set_trans(Tween.TRANS_EXPO)
|
|
||||||
tween.tween_callback(_remove_tile)
|
|
||||||
|
|
||||||
func _remove_tile() -> void:
|
|
||||||
if not used_cells.has(cell_to_be_removed):
|
|
||||||
return
|
|
||||||
|
|
||||||
used_cells[cell_to_be_removed].queue_free()
|
|
||||||
used_cells.erase(cell_to_be_removed)
|
|
||||||
|
|
||||||
|
|
||||||
func _on_insect_placed(resource: TileResource, is_black: bool, pos: Vector4i) -> void:
|
func _on_insect_placed(resource: TileResource, is_black: bool, pos: Vector4i) -> void:
|
||||||
var resource_path = resource.resource_path
|
var resource_path = resource.resource_path
|
||||||
|
|
@ -623,48 +600,3 @@ func _ready() -> void:
|
||||||
GameEvents.insect_tile_moved.connect(_on_insect_tile_moved)
|
GameEvents.insect_tile_moved.connect(_on_insect_tile_moved)
|
||||||
GameEvents.insect_tile_action_started.connect(_on_insect_tile_action_started)
|
GameEvents.insect_tile_action_started.connect(_on_insect_tile_action_started)
|
||||||
GameEvents.insect_tile_move_started.connect(_on_insect_tile_move_started)
|
GameEvents.insect_tile_move_started.connect(_on_insect_tile_move_started)
|
||||||
|
|
||||||
const pieces = [
|
|
||||||
"res://Tile/Prefabs/Ant.tres",
|
|
||||||
"res://Tile/Prefabs/Bee.tres",
|
|
||||||
"res://Tile/Prefabs/Beetle.tres",
|
|
||||||
"res://Tile/Prefabs/Grasshopper.tres",
|
|
||||||
"res://Tile/Prefabs/Ladybug.tres",
|
|
||||||
"res://Tile/Prefabs/Mosquito.tres",
|
|
||||||
"res://Tile/Prefabs/Pillbug.tres",
|
|
||||||
"res://Tile/Prefabs/Spider.tres",
|
|
||||||
]
|
|
||||||
|
|
||||||
var last_cell: Vector4i = Vector4i.ZERO
|
|
||||||
|
|
||||||
func _on_timer_timeout() -> void:
|
|
||||||
# spawn random tile
|
|
||||||
# get random position q, r, s
|
|
||||||
var q = randi_range(-5, 5)
|
|
||||||
var r = randi_range(-5, 5)
|
|
||||||
#var s = randi_range(-5, 5)
|
|
||||||
|
|
||||||
|
|
||||||
var cell: Vector4i = axial_to_cube(AxialCoordinates.new(q, r))
|
|
||||||
if not is_cell_empty(cell):
|
|
||||||
return
|
|
||||||
|
|
||||||
if used_cells.has(cell):
|
|
||||||
return
|
|
||||||
|
|
||||||
print(cell)
|
|
||||||
|
|
||||||
last_cell = cell
|
|
||||||
place_insect_tile(pieces.pick_random(), randi_range(0, 1) == 0, cell)
|
|
||||||
|
|
||||||
func _on_timer_2_timeout() -> void:
|
|
||||||
if used_cells.size() > 25:
|
|
||||||
# remove random cell
|
|
||||||
var cell_idx = used_cells.keys().pick_random()
|
|
||||||
if cell_idx == last_cell:
|
|
||||||
return
|
|
||||||
#var cell = used_cells[cell_idx]
|
|
||||||
_force_remove_tile(cell_idx)
|
|
||||||
pass
|
|
||||||
# lift and remove random tile (but not the last one)
|
|
||||||
pass
|
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue