valid tile placement implemented

This commit is contained in:
Sch1nken 2024-03-06 00:07:26 +01:00
parent cabc35394f
commit aa4343309c
40 changed files with 173 additions and 201 deletions

View file

@ -3,22 +3,20 @@
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type="CompressedTexture2D"
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path="res://.godot/imported/spider_white.png-b9b5a6fb2a9274fe2a8e109d4310dbd0.ctex"
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"vram_texture": true
"vram_texture": false
}
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dest_files=["res://.godot/imported/spider_white.png-b9b5a6fb2a9274fe2a8e109d4310dbd0.ctex"]
[params]
compress/mode=2
compress/high_quality=false
compress/mode=0
compress/high_quality=true
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0