valid tile placement implemented

This commit is contained in:
Sch1nken 2024-03-06 00:07:26 +01:00
parent cabc35394f
commit aa4343309c
40 changed files with 173 additions and 201 deletions

12
WebLightChecker.gd Normal file
View file

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extends DirectionalLight3D
# Called when the node enters the scene tree for the first time.
func _ready():
if OS.has_feature("web"):
light_color /= PI
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass