valid tile placement implemented

This commit is contained in:
Sch1nken 2024-03-06 00:07:26 +01:00
parent cabc35394f
commit aa4343309c
40 changed files with 173 additions and 201 deletions

View file

@ -71,7 +71,3 @@ deselect_tile={
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"echo":false,"script":null)
]
}
[rendering]
textures/vram_compression/import_etc2_astc=true