Internet/Local/Hotseat working (still need to test for bugs). ALso get an RPC error because we switch scene...

This commit is contained in:
Sch1nken 2024-03-24 03:30:54 +01:00
parent c95b8186ab
commit c4909db2a5
654 changed files with 18133 additions and 39 deletions

37
UI/Lobby/WebRTCLobby.gd Normal file
View file

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extends Control
@onready var margin_container = $PanelContainer/MarginContainer
@onready var web_rtc_host = $PanelContainer/MarginContainer/VBoxContainer2/WebRTCHost
@onready var web_rtc_join = $PanelContainer/MarginContainer/VBoxContainer2/WebRTCJoin
@onready var selection_menu = $PanelContainer/SelectionMenu
func _on_host_pressed():
selection_menu.visible = false
margin_container.visible = true
web_rtc_host.show_panel()
func _on_join_pressed():
selection_menu.visible = false
margin_container.visible = true
web_rtc_join.show_panel()
func _on_backto_main_menu_pressed():
get_tree().change_scene_to_file("res://UI/main_menu.tscn")
func _on_back_button_pressed():
selection_menu.visible = true
margin_container.visible = false
selection_menu.visible = true
web_rtc_host.hide_panel()
web_rtc_join.hide_panel()
@rpc("any_peer", "call_local")
func load_game() -> void:
get_tree().change_scene_to_file("res://Game.tscn")
func _on_start_game_button_pressed():
load_game.rpc()