Internet/Local/Hotseat working (still need to test for bugs). ALso get an RPC error because we switch scene...
This commit is contained in:
parent
c95b8186ab
commit
c4909db2a5
654 changed files with 18133 additions and 39 deletions
|
|
@ -43,12 +43,7 @@ func _on_rules_button_pressed():
|
|||
|
||||
|
||||
func _on_online_button_pressed():
|
||||
pass # Replace with function body.
|
||||
|
||||
|
||||
func _on_online_button_2_pressed():
|
||||
get_tree().change_scene_to_file("res://UI/join_menu.tscn")
|
||||
|
||||
get_tree().change_scene_to_file("res://UI/Lobby/WebRTCLobby.tscn")
|
||||
|
||||
func _on_local_button_pressed():
|
||||
GameData.is_hot_seat = true
|
||||
|
|
@ -61,3 +56,7 @@ func _on_settings_button_pressed():
|
|||
get_tree().root.add_child(settings)
|
||||
|
||||
settings.show_panel()
|
||||
|
||||
|
||||
func _on_lan_button_pressed():
|
||||
get_tree().change_scene_to_file("res://UI/Lobby/LANLobby.tscn")
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue