Internet/Local/Hotseat working (still need to test for bugs). ALso get an RPC error because we switch scene...

This commit is contained in:
Sch1nken 2024-03-24 03:30:54 +01:00
parent c95b8186ab
commit c4909db2a5
654 changed files with 18133 additions and 39 deletions

View file

@ -21,10 +21,11 @@ GameEvents="*res://Globals/GameEvents.gd"
GameData="*res://Globals/GameData.gd"
DebugMenu="*res://addons/debug_menu/debug_menu.tscn"
Networking="*res://Networking/Networking.tscn"
GameSettings="*res://Globals/GameSettings.gd"
[editor_plugins]
enabled=PackedStringArray("res://addons/debug_menu/plugin.cfg", "res://addons/script-ide/plugin.cfg")
enabled=PackedStringArray("res://addons/awesome_input_icons/plugin.cfg", "res://addons/debug_menu/plugin.cfg", "res://addons/script-ide/plugin.cfg")
[input]
@ -78,6 +79,11 @@ select_tile={
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"canceled":false,"pressed":false,"double_click":false,"script":null)
]
}
toggle_controls={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":72,"key_label":0,"unicode":104,"echo":false,"script":null)
]
}
[rendering]