basic tile placement, TODO: check valid placement with color, turn based placement

This commit is contained in:
Sch1nken 2024-03-05 15:47:11 +01:00
parent 2a8bd73d07
commit cabc35394f
97 changed files with 1348 additions and 948 deletions

View file

@ -4,15 +4,16 @@ importer="texture"
type="CompressedTexture2D"
uid="uid://baqdef5vcjoct"
path.s3tc="res://.godot/imported/spider_roughness.png-939aefc4a46d7b421ec15b95e2224f9d.s3tc.ctex"
path.etc2="res://.godot/imported/spider_roughness.png-939aefc4a46d7b421ec15b95e2224f9d.etc2.ctex"
metadata={
"imported_formats": ["s3tc_bptc"],
"imported_formats": ["s3tc_bptc", "etc2_astc"],
"vram_texture": true
}
[deps]
source_file="res://InsectTiles/Assets/Roughness/spider_roughness.png"
dest_files=["res://.godot/imported/spider_roughness.png-939aefc4a46d7b421ec15b95e2224f9d.s3tc.ctex"]
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[params]