basic tile placement, TODO: check valid placement with color, turn based placement
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2a8bd73d07
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97 changed files with 1348 additions and 948 deletions
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@ -4,15 +4,16 @@ importer="texture"
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type="CompressedTexture2D"
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uid="uid://rm4ysjfnx20t"
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path.s3tc="res://.godot/imported/bee_white.png-5c36d14d4b43d0c06f7a0b3a7e022d3f.s3tc.ctex"
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path.etc2="res://.godot/imported/bee_white.png-5c36d14d4b43d0c06f7a0b3a7e022d3f.etc2.ctex"
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metadata={
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"imported_formats": ["s3tc_bptc"],
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"imported_formats": ["s3tc_bptc", "etc2_astc"],
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"vram_texture": true
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}
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[deps]
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source_file="res://InsectTiles/Assets/Textures/bee_white.png"
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dest_files=["res://.godot/imported/bee_white.png-5c36d14d4b43d0c06f7a0b3a7e022d3f.s3tc.ctex"]
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dest_files=["res://.godot/imported/bee_white.png-5c36d14d4b43d0c06f7a0b3a7e022d3f.s3tc.ctex", "res://.godot/imported/bee_white.png-5c36d14d4b43d0c06f7a0b3a7e022d3f.etc2.ctex"]
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[params]
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