basic tile placement, TODO: check valid placement with color, turn based placement

This commit is contained in:
Sch1nken 2024-03-05 15:47:11 +01:00
parent 2a8bd73d07
commit cabc35394f
97 changed files with 1348 additions and 948 deletions

View file

@ -4,15 +4,16 @@ importer="texture"
type="CompressedTexture2D"
uid="uid://cdt2rmwyk7wdj"
path.s3tc="res://.godot/imported/ladybug_white.png-ccf9f5b3e05854232872691eadb6ac61.s3tc.ctex"
path.etc2="res://.godot/imported/ladybug_white.png-ccf9f5b3e05854232872691eadb6ac61.etc2.ctex"
metadata={
"imported_formats": ["s3tc_bptc"],
"imported_formats": ["s3tc_bptc", "etc2_astc"],
"vram_texture": true
}
[deps]
source_file="res://InsectTiles/Assets/Textures/ladybug_white.png"
dest_files=["res://.godot/imported/ladybug_white.png-ccf9f5b3e05854232872691eadb6ac61.s3tc.ctex"]
dest_files=["res://.godot/imported/ladybug_white.png-ccf9f5b3e05854232872691eadb6ac61.s3tc.ctex", "res://.godot/imported/ladybug_white.png-ccf9f5b3e05854232872691eadb6ac61.etc2.ctex"]
[params]