basic tile placement, TODO: check valid placement with color, turn based placement

This commit is contained in:
Sch1nken 2024-03-05 15:47:11 +01:00
parent 2a8bd73d07
commit cabc35394f
97 changed files with 1348 additions and 948 deletions

View file

@ -13,8 +13,8 @@ roughness_texture = ExtResource("4_f75dl")
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[node name="InsectTile" type="Area3D"]
monitoring = false
script = ExtResource("1_b68ym")
color = 0
[node name="HexagonSmall" type="MeshInstance3D" parent="."]
mesh = ExtResource("2_vm00h")