basic tile placement, TODO: check valid placement with color, turn based placement
This commit is contained in:
parent
2a8bd73d07
commit
cabc35394f
97 changed files with 1348 additions and 948 deletions
|
|
@ -3,11 +3,8 @@ class_name TileResource
|
|||
|
||||
@export var tile_name: String = "DefaultName"
|
||||
|
||||
enum TileColor {
|
||||
BLACK,
|
||||
WHITE
|
||||
}
|
||||
|
||||
@export var color: TileColor = TileColor.BLACK
|
||||
@export var movement_behaviour: MovementBehaviour
|
||||
@export var material: StandardMaterial3D
|
||||
@export var material_black: StandardMaterial3D
|
||||
@export var material_white: StandardMaterial3D
|
||||
|
||||
@export var ui_texture: Texture2D
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue