Commit graph

  • af41271af2 Improved html5 performance master Manuel Erdmann 2025-06-10 01:32:17 +02:00
  • 1aff15069a Updated to 4.4 Sch1nken 2025-02-26 23:27:07 +01:00
  • eaa26d1361 Update 'README.md' Manuel Erdmann 2024-09-03 15:30:04 +00:00
  • 7b5b9ef40f Revert "Current Version" Sch1nken 2024-08-05 15:59:06 +02:00
  • 55decffc90 Current Version Sch1nken 2024-08-05 15:51:26 +02:00
  • 8e2857506f updated signalling server url Sch1nken 2024-04-20 02:55:14 +02:00
  • 416c48891d Added draw game option for non hotseat games Sch1nken 2024-04-20 02:08:59 +02:00
  • 0385858d4f Added rules Sch1nken 2024-04-20 01:26:11 +02:00
  • b42b1ae39f Fixed move penalty Sch1nken 2024-03-30 19:41:23 +01:00
  • e7baa34859 Fixed some bugs. Fixed regression in 4th round bee rule Sch1nken 2024-03-30 12:23:53 +01:00
  • d5d4b8eed1 Cleanup hot seat pre-game settings Sch1nken 2024-03-30 01:52:04 +01:00
  • 2343638749 Implemented Pillbug/Mosquito actions. Implemented pre-game settings. TODO: Game settings + bug testing Sch1nken 2024-03-30 01:43:38 +01:00
  • 397082f966 Prepared Movement behaviour. Fixed multi-tile placement bug Sch1nken 2024-03-29 02:51:06 +01:00
  • 62eef907d3 Fixed multiplayer crash bug and properly reset player color on return to menu Sch1nken 2024-03-24 17:18:57 +01:00
  • 10066090b1 Added propper disconnect behaviour Sch1nken 2024-03-24 03:45:43 +01:00
  • c4909db2a5 Internet/Local/Hotseat working (still need to test for bugs). ALso get an RPC error because we switch scene... Sch1nken 2024-03-24 03:30:54 +01:00
  • c95b8186ab Improved menu system Sch1nken 2024-03-23 17:49:33 +01:00
  • da78e7f287 Overhauled camera Sch1nken 2024-03-23 16:18:30 +01:00
  • 5fe8f22ccb Refactored to allow hotseat and multiplayer. TODO: Create interface class for webrtc/enet multiplayer Sch1nken 2024-03-22 01:37:05 +01:00
  • d688eaf9c6 Refactoring UI and Tile logic (to allow for Hotseat/LAN/Online multiplayer) Sch1nken 2024-03-19 23:16:29 +01:00
  • 1ed0ec226d Working prototype Sch1nken 2024-03-16 19:56:22 +01:00
  • 3de181134d added multiplayer connection. TODO: Sync Inventory values. Disable moving of other color tiles Sch1nken 2024-03-16 02:36:45 +01:00
  • e8cd148bc7 added webrtc, pre-4.3 update to fix cyclic dependency Sch1nken 2024-03-15 18:05:58 +01:00
  • 26fec25a6e Fixed more movement bugs, disabled expansions for now. Added turnendbehaviour (for bee, should add trigger by turn end signal) Sch1nken 2024-03-15 03:24:32 +01:00
  • 5722ffab48 Fixed Spider movement (it was not excluding itself after the first move Sch1nken 2024-03-14 22:13:33 +01:00
  • 76e4d6be34 Implemented most movement. TODO: Pillbug ability. And find and fix bugs witht he movement. TODO: Deselect when not movable Sch1nken 2024-03-14 21:17:16 +01:00
  • 11f8a71f52 Refactored to use Vector4i. Added Spider/Grasshopper. TODO: Ant Sch1nken 2024-03-14 19:30:18 +01:00
  • ff4aa93845 ALSO TODO: Create a simple inventory with references to the buttons. We can't just use TileResource as a unique identifier Sch1nken 2024-03-08 01:53:23 +01:00
  • 353c2f8dbc Fixed UI Buttons. TODO: Fix 3D Tile Selection/Hover etc Sch1nken 2024-03-08 00:22:29 +01:00
  • 5b79dc9822 TODO: Fix UI Button reaching 0 not greying out, fix state behaviour for selected tiles Sch1nken 2024-03-06 19:55:13 +01:00
  • b9df0b4361 resized textures, first draft of moving. TODO: Use cubecoordinates EVERYWHERE. Find out a way to check if moving would break a hive Sch1nken 2024-03-06 04:00:54 +01:00
  • aa4343309c valid tile placement implemented Sch1nken 2024-03-06 00:07:26 +01:00
  • cabc35394f basic tile placement, TODO: check valid placement with color, turn based placement Sch1nken 2024-03-05 15:47:11 +01:00
  • 2a8bd73d07 🎉 Sch1nken 2024-03-04 16:04:40 +01:00