[gd_resource type="StandardMaterial3D" load_steps=3 format=3 uid="uid://bxwitvdpsoro6"] [sub_resource type="Gradient" id="Gradient_8056d"] offsets = PackedFloat32Array(0, 0.0549828, 0.945017) colors = PackedColorArray(1, 1, 1, 0, 1, 1, 1, 0.52549, 1, 1, 1, 0) [sub_resource type="GradientTexture1D" id="GradientTexture1D_5kfu4"] gradient = SubResource("Gradient_8056d") [resource] transparency = 1 cull_mode = 2 shading_mode = 0 albedo_color = Color(0, 0.552941, 0, 1) albedo_texture = SubResource("GradientTexture1D_5kfu4")