extends Resource class_name TileResource @export var tile_name: String = "DefaultName" @export var movement_behaviour: MovementBehaviour @export var action_behaviour: ActionBehaviour @export var turn_end_behaviour: TurnEndBehaviour @export var material_black: StandardMaterial3D @export var material_white: StandardMaterial3D @export var ui_texture: Texture2D func _to_string() -> String: return tile_name