extends Node # By default, peer_id is 1. This should make everything work flawless for local hotseat var peer_id: int = 1 var is_hot_seat: bool = true var is_player_black: bool = false var debug: bool = false var allow_selecting_in_stack: bool = false var lobby_code: String = "" # false as key = white # true as key = black # bees_placed.has(is_player_black) false/true -> white/black var bees_placed: Dictionary = {} var disconnect_reason: String = "" func reset() -> void: is_hot_seat = false is_player_black = false disconnect_reason = "" bees_placed = {} peer_id = 1