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2024-03-30 01:43:38 +01:00
ActionBehaviour Implemented Pillbug/Mosquito actions. Implemented pre-game settings. TODO: Game settings + bug testing 2024-03-30 01:43:38 +01:00
addons Internet/Local/Hotseat working (still need to test for bugs). ALso get an RPC error because we switch scene... 2024-03-24 03:30:54 +01:00
Globals Implemented Pillbug/Mosquito actions. Implemented pre-game settings. TODO: Game settings + bug testing 2024-03-30 01:43:38 +01:00
HexGrid3D Implemented Pillbug/Mosquito actions. Implemented pre-game settings. TODO: Game settings + bug testing 2024-03-30 01:43:38 +01:00
InsectTiles Overhauled camera 2024-03-23 16:18:30 +01:00
Misc Fixed more movement bugs, disabled expansions for now. Added turnendbehaviour (for bee, should add trigger by turn end signal) 2024-03-15 03:24:32 +01:00
MovementBehaviour Implemented Pillbug/Mosquito actions. Implemented pre-game settings. TODO: Game settings + bug testing 2024-03-30 01:43:38 +01:00
Multiplayer Overhauled camera 2024-03-23 16:18:30 +01:00
Networking Fixed multiplayer crash bug and properly reset player color on return to menu 2024-03-24 17:18:57 +01:00
Testbed Improved menu system 2024-03-23 17:49:33 +01:00
Tile Implemented Pillbug/Mosquito actions. Implemented pre-game settings. TODO: Game settings + bug testing 2024-03-30 01:43:38 +01:00
TurnEndBehaviour Fixed more movement bugs, disabled expansions for now. Added turnendbehaviour (for bee, should add trigger by turn end signal) 2024-03-15 03:24:32 +01:00
UI Implemented Pillbug/Mosquito actions. Implemented pre-game settings. TODO: Game settings + bug testing 2024-03-30 01:43:38 +01:00
webrtc added webrtc, pre-4.3 update to fix cyclic dependency 2024-03-15 18:05:58 +01:00
.gitattributes 🎉 2024-03-04 16:04:40 +01:00
.gitignore 🎉 2024-03-04 16:04:40 +01:00
CameraPivot.gd Internet/Local/Hotseat working (still need to test for bugs). ALso get an RPC error because we switch scene... 2024-03-24 03:30:54 +01:00
DisconnectInfo.gd Working prototype 2024-03-16 19:56:22 +01:00
export_presets.cfg Improved menu system 2024-03-23 17:49:33 +01:00
free_look_camera.gd 🎉 2024-03-04 16:04:40 +01:00
Game.gd Implemented Pillbug/Mosquito actions. Implemented pre-game settings. TODO: Game settings + bug testing 2024-03-30 01:43:38 +01:00
Game.tscn Implemented Pillbug/Mosquito actions. Implemented pre-game settings. TODO: Game settings + bug testing 2024-03-30 01:43:38 +01:00
GameEndChecker.gd Refactored to allow hotseat and multiplayer. TODO: Create interface class for webrtc/enet multiplayer 2024-03-22 01:37:05 +01:00
GameOverMenu.gd Prepared Movement behaviour. Fixed multi-tile placement bug 2024-03-29 02:51:06 +01:00
hex_outline.res basic tile placement, TODO: check valid placement with color, turn based placement 2024-03-05 15:47:11 +01:00
hex_outline.tscn basic tile placement, TODO: check valid placement with color, turn based placement 2024-03-05 15:47:11 +01:00
hex_outline_bottom.res Implemented most movement. TODO: Pillbug ability. And find and fix bugs witht he movement. TODO: Deselect when not movable 2024-03-14 21:17:16 +01:00
hex_outline_material.tres Implemented most movement. TODO: Pillbug ability. And find and fix bugs witht he movement. TODO: Deselect when not movable 2024-03-14 21:17:16 +01:00
hexagon.png 🎉 2024-03-04 16:04:40 +01:00
hexagon.png.import basic tile placement, TODO: check valid placement with color, turn based placement 2024-03-05 15:47:11 +01:00
hexagon.res 🎉 2024-03-04 16:04:40 +01:00
hexagon_small.res 🎉 2024-03-04 16:04:40 +01:00
hexagon_small_collision.res 🎉 2024-03-04 16:04:40 +01:00
HexOutline.gd Prepared Movement behaviour. Fixed multi-tile placement bug 2024-03-29 02:51:06 +01:00
icon.svg 🎉 2024-03-04 16:04:40 +01:00
icon.svg.import 🎉 2024-03-04 16:04:40 +01:00
InGameMenu.gd Prepared Movement behaviour. Fixed multi-tile placement bug 2024-03-29 02:51:06 +01:00
InsectButton.gd Implemented Pillbug/Mosquito actions. Implemented pre-game settings. TODO: Game settings + bug testing 2024-03-30 01:43:38 +01:00
LANConnectMenu.gd Refactoring UI and Tile logic (to allow for Hotseat/LAN/Online multiplayer) 2024-03-19 23:16:29 +01:00
LANConnectMenu.tscn Refactoring UI and Tile logic (to allow for Hotseat/LAN/Online multiplayer) 2024-03-19 23:16:29 +01:00
LICENSE 🎉 2024-03-04 16:04:40 +01:00
MenuButtons.gd Prepared Movement behaviour. Fixed multi-tile placement bug 2024-03-29 02:51:06 +01:00
MeshBreather.gd basic tile placement, TODO: check valid placement with color, turn based placement 2024-03-05 15:47:11 +01:00
PlayerInventory.gd Refactored to use Vector4i. Added Spider/Grasshopper. TODO: Ant 2024-03-14 19:30:18 +01:00
project.godot Internet/Local/Hotseat working (still need to test for bugs). ALso get an RPC error because we switch scene... 2024-03-24 03:30:54 +01:00
README.md 🎉 2024-03-04 16:04:40 +01:00
Table.gd Implemented Pillbug/Mosquito actions. Implemented pre-game settings. TODO: Game settings + bug testing 2024-03-30 01:43:38 +01:00
testmenu.tscn Refactoring UI and Tile logic (to allow for Hotseat/LAN/Online multiplayer) 2024-03-19 23:16:29 +01:00
TestRot.gd Refactoring UI and Tile logic (to allow for Hotseat/LAN/Online multiplayer) 2024-03-19 23:16:29 +01:00
TestUI.gd Refactoring UI and Tile logic (to allow for Hotseat/LAN/Online multiplayer) 2024-03-19 23:16:29 +01:00
TurnTexture.gd Working prototype 2024-03-16 19:56:22 +01:00
WebLightChecker.gd valid tile placement implemented 2024-03-06 00:07:26 +01:00

Free Look Camera for Godot 4

A simple and easy to use free look camera for Godot 4 that mimics the controls of the editor camera.

Features:

  • Look around by holding right click and moving the mouse
  • Move forward and backward with W and S
  • Move left and right with A and D
  • Move up and down with Q and E
  • Change movement speed by using the scroll wheel
  • Temporary increase speed by holding shift

Installation:

  • attach "free_look_camera.gd" to your Camera3D node