Swarm/InsectTiles/Assets/Textures
2024-03-06 04:00:54 +01:00
..
ant_black.png resized textures, first draft of moving. TODO: Use cubecoordinates EVERYWHERE. Find out a way to check if moving would break a hive 2024-03-06 04:00:54 +01:00
ant_black.png.import valid tile placement implemented 2024-03-06 00:07:26 +01:00
ant_white.png resized textures, first draft of moving. TODO: Use cubecoordinates EVERYWHERE. Find out a way to check if moving would break a hive 2024-03-06 04:00:54 +01:00
ant_white.png.import valid tile placement implemented 2024-03-06 00:07:26 +01:00
bee_black.png resized textures, first draft of moving. TODO: Use cubecoordinates EVERYWHERE. Find out a way to check if moving would break a hive 2024-03-06 04:00:54 +01:00
bee_black.png.import valid tile placement implemented 2024-03-06 00:07:26 +01:00
bee_white.png resized textures, first draft of moving. TODO: Use cubecoordinates EVERYWHERE. Find out a way to check if moving would break a hive 2024-03-06 04:00:54 +01:00
bee_white.png.import valid tile placement implemented 2024-03-06 00:07:26 +01:00
beetle_black.png resized textures, first draft of moving. TODO: Use cubecoordinates EVERYWHERE. Find out a way to check if moving would break a hive 2024-03-06 04:00:54 +01:00
beetle_black.png.import valid tile placement implemented 2024-03-06 00:07:26 +01:00
beetle_white.png resized textures, first draft of moving. TODO: Use cubecoordinates EVERYWHERE. Find out a way to check if moving would break a hive 2024-03-06 04:00:54 +01:00
beetle_white.png.import valid tile placement implemented 2024-03-06 00:07:26 +01:00
grasshopper_black.png resized textures, first draft of moving. TODO: Use cubecoordinates EVERYWHERE. Find out a way to check if moving would break a hive 2024-03-06 04:00:54 +01:00
grasshopper_black.png.import valid tile placement implemented 2024-03-06 00:07:26 +01:00
grasshopper_white.png resized textures, first draft of moving. TODO: Use cubecoordinates EVERYWHERE. Find out a way to check if moving would break a hive 2024-03-06 04:00:54 +01:00
grasshopper_white.png.import valid tile placement implemented 2024-03-06 00:07:26 +01:00
ladybug_black.png resized textures, first draft of moving. TODO: Use cubecoordinates EVERYWHERE. Find out a way to check if moving would break a hive 2024-03-06 04:00:54 +01:00
ladybug_black.png.import valid tile placement implemented 2024-03-06 00:07:26 +01:00
ladybug_white.png resized textures, first draft of moving. TODO: Use cubecoordinates EVERYWHERE. Find out a way to check if moving would break a hive 2024-03-06 04:00:54 +01:00
ladybug_white.png.import valid tile placement implemented 2024-03-06 00:07:26 +01:00
mosquito_black.png resized textures, first draft of moving. TODO: Use cubecoordinates EVERYWHERE. Find out a way to check if moving would break a hive 2024-03-06 04:00:54 +01:00
mosquito_black.png.import valid tile placement implemented 2024-03-06 00:07:26 +01:00
mosquito_white.png resized textures, first draft of moving. TODO: Use cubecoordinates EVERYWHERE. Find out a way to check if moving would break a hive 2024-03-06 04:00:54 +01:00
mosquito_white.png.import valid tile placement implemented 2024-03-06 00:07:26 +01:00
pillbug_black.png resized textures, first draft of moving. TODO: Use cubecoordinates EVERYWHERE. Find out a way to check if moving would break a hive 2024-03-06 04:00:54 +01:00
pillbug_black.png.import valid tile placement implemented 2024-03-06 00:07:26 +01:00
pillbug_white.png resized textures, first draft of moving. TODO: Use cubecoordinates EVERYWHERE. Find out a way to check if moving would break a hive 2024-03-06 04:00:54 +01:00
pillbug_white.png.import valid tile placement implemented 2024-03-06 00:07:26 +01:00
spider_black.png resized textures, first draft of moving. TODO: Use cubecoordinates EVERYWHERE. Find out a way to check if moving would break a hive 2024-03-06 04:00:54 +01:00
spider_black.png.import valid tile placement implemented 2024-03-06 00:07:26 +01:00
spider_white.png resized textures, first draft of moving. TODO: Use cubecoordinates EVERYWHERE. Find out a way to check if moving would break a hive 2024-03-06 04:00:54 +01:00
spider_white.png.import valid tile placement implemented 2024-03-06 00:07:26 +01:00