Swarm/InsectTiles
2024-03-22 01:37:05 +01:00
..
Assets Implemented most movement. TODO: Pillbug ability. And find and fix bugs witht he movement. TODO: Deselect when not movable 2024-03-14 21:17:16 +01:00
Materials 🎉 2024-03-04 16:04:40 +01:00
ActionShader.tres Fixed more movement bugs, disabled expansions for now. Added turnendbehaviour (for bee, should add trigger by turn end signal) 2024-03-15 03:24:32 +01:00
BuildGhost.gd Refactored to use Vector4i. Added Spider/Grasshopper. TODO: Ant 2024-03-14 19:30:18 +01:00
BuildGhost.tscn basic tile placement, TODO: check valid placement with color, turn based placement 2024-03-05 15:47:11 +01:00
HoverShader.gdshader resized textures, first draft of moving. TODO: Use cubecoordinates EVERYWHERE. Find out a way to check if moving would break a hive 2024-03-06 04:00:54 +01:00
HoverShader.tres Refactored to use Vector4i. Added Spider/Grasshopper. TODO: Ant 2024-03-14 19:30:18 +01:00
InsectTile.tscn Refactored to allow hotseat and multiplayer. TODO: Create interface class for webrtc/enet multiplayer 2024-03-22 01:37:05 +01:00
SelectionFailedMat.tres Refactored to use Vector4i. Added Spider/Grasshopper. TODO: Ant 2024-03-14 19:30:18 +01:00