27 lines
507 B
GDScript
27 lines
507 B
GDScript
extends TextureButton
|
|
|
|
|
|
|
|
# Called when the node enters the scene tree for the first time.
|
|
func _ready():
|
|
#position.x = 500
|
|
pass # Replace with function body.
|
|
|
|
|
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
|
func _process(delta):
|
|
pass
|
|
|
|
|
|
func _on_mouse_entered():
|
|
var tween = get_tree().create_tween()
|
|
|
|
tween.tween_property(self, "position:x", 64, 0.5)
|
|
|
|
|
|
|
|
|
|
func _on_mouse_exited():
|
|
var tween = get_tree().create_tween()
|
|
|
|
tween.tween_property(self, "position:x", 0, 0.5)
|