Swarm/TestUI.gd

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507 B
GDScript3
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extends TextureButton
# Called when the node enters the scene tree for the first time.
func _ready():
#position.x = 500
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass
func _on_mouse_entered():
var tween = get_tree().create_tween()
tween.tween_property(self, "position:x", 64, 0.5)
func _on_mouse_exited():
var tween = get_tree().create_tween()
tween.tween_property(self, "position:x", 0, 0.5)