Implemented Pillbug/Mosquito actions. Implemented pre-game settings. TODO: Game settings + bug testing
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15 changed files with 477 additions and 70 deletions
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Game.gd
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Game.gd
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@ -19,7 +19,7 @@ func _ready():
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multiplayer.peer_disconnected.connect(_on_peer_disconnected)
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#multiplayer.server_disconnected.connect(_on_server_disconnected)
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GameEvents.game_started.emit()
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#GameEvents.game_started.emit()
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@rpc("any_peer", "call_local")
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