Implemented Pillbug/Mosquito actions. Implemented pre-game settings. TODO: Game settings + bug testing

This commit is contained in:
Sch1nken 2024-03-30 01:43:38 +01:00
parent 397082f966
commit 2343638749
15 changed files with 477 additions and 70 deletions

View file

@ -42,10 +42,10 @@ func _on_tile_deselected(tile: InsectTile) -> void:
func _on_choose_action_or_move(tile: InsectTile, has_action_targets: bool, can_move: bool) -> void:
current_tile = tile
move_button.text = "Move as %s" % tile.resource.tile_name
move_button.text = "Move as %s" % tile.get_resource().tile_name
move_button.disabled = !can_move
action_button.text = "Use action of %s" % tile.resource.tile_name
action_button.text = "Use action of %s" % tile.get_resource().tile_name
action_button.disabled = !has_action_targets
show_panel()
pass