resized textures, first draft of moving. TODO: Use cubecoordinates EVERYWHERE. Find out a way to check if moving would break a hive

This commit is contained in:
Sch1nken 2024-03-06 04:00:54 +01:00
parent aa4343309c
commit b9df0b4361
68 changed files with 1509 additions and 17 deletions

View file

@ -1,5 +1,5 @@
extends Resource
class_name MovementBehaviour
func get_available_spaces() -> Array:
func get_available_spaces(pos: Vector2i, map: HexGrid) -> Array[Vector2i]:
return []