resized textures, first draft of moving. TODO: Use cubecoordinates EVERYWHERE. Find out a way to check if moving would break a hive
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68 changed files with 1509 additions and 17 deletions
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@ -82,8 +82,8 @@ camera_attributes = SubResource("CameraAttributesPractical_41x5h")
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
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transform = Transform3D(0.843961, -0.46784, 0.262404, -0.0775016, 0.377705, 0.922677, -0.530777, -0.79904, 0.28251, 0.262159, 3.27869, -0.104568)
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light_bake_mode = 0
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shadow_enabled = true
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directional_shadow_blend_splits = true
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script = ExtResource("6_uu0ab")
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[node name="BuildMenu" type="Control" parent="."]
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