Refactoring UI and Tile logic (to allow for Hotseat/LAN/Online multiplayer)
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1ed0ec226d
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d688eaf9c6
17 changed files with 591 additions and 17 deletions
24
UI/Table/TableRow.tscn
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24
UI/Table/TableRow.tscn
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[gd_scene load_steps=2 format=3 uid="uid://bxettgjh1rv56"]
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[ext_resource type="PackedScene" uid="uid://q8sqr5lw2w1i" path="res://UI/Table/TableCell.tscn" id="1_e1426"]
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[node name="TableRow" type="HBoxContainer"]
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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size_flags_horizontal = 3
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size_flags_vertical = 3
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[node name="TableCell" parent="." instance=ExtResource("1_e1426")]
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layout_mode = 2
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text = "Playername"
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[node name="TableCell2" parent="." instance=ExtResource("1_e1426")]
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layout_mode = 2
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text = "255.255.255.255"
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[node name="TableCell3" parent="." instance=ExtResource("1_e1426")]
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layout_mode = 2
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text = "65535"
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