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ActionBehaviour
|
Fixed more movement bugs, disabled expansions for now. Added turnendbehaviour (for bee, should add trigger by turn end signal)
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2024-03-15 03:24:32 +01:00 |
|
addons
|
Fixed UI Buttons. TODO: Fix 3D Tile Selection/Hover etc
|
2024-03-08 00:22:29 +01:00 |
|
Globals
|
Refactoring UI and Tile logic (to allow for Hotseat/LAN/Online multiplayer)
|
2024-03-19 23:16:29 +01:00 |
|
HexGrid3D
|
Working prototype
|
2024-03-16 19:56:22 +01:00 |
|
InsectTiles
|
Refactoring UI and Tile logic (to allow for Hotseat/LAN/Online multiplayer)
|
2024-03-19 23:16:29 +01:00 |
|
Misc
|
Fixed more movement bugs, disabled expansions for now. Added turnendbehaviour (for bee, should add trigger by turn end signal)
|
2024-03-15 03:24:32 +01:00 |
|
MovementBehaviour
|
added webrtc, pre-4.3 update to fix cyclic dependency
|
2024-03-15 18:05:58 +01:00 |
|
Multiplayer
|
Refactoring UI and Tile logic (to allow for Hotseat/LAN/Online multiplayer)
|
2024-03-19 23:16:29 +01:00 |
|
Networking
|
Working prototype
|
2024-03-16 19:56:22 +01:00 |
|
Testbed/textures
|
basic tile placement, TODO: check valid placement with color, turn based placement
|
2024-03-05 15:47:11 +01:00 |
|
Tile
|
Working prototype
|
2024-03-16 19:56:22 +01:00 |
|
TurnEndBehaviour
|
Fixed more movement bugs, disabled expansions for now. Added turnendbehaviour (for bee, should add trigger by turn end signal)
|
2024-03-15 03:24:32 +01:00 |
|
UI
|
Refactoring UI and Tile logic (to allow for Hotseat/LAN/Online multiplayer)
|
2024-03-19 23:16:29 +01:00 |
|
webrtc
|
added webrtc, pre-4.3 update to fix cyclic dependency
|
2024-03-15 18:05:58 +01:00 |
|
.gitattributes
|
🎉
|
2024-03-04 16:04:40 +01:00 |
|
.gitignore
|
🎉
|
2024-03-04 16:04:40 +01:00 |
|
DisconnectInfo.gd
|
Working prototype
|
2024-03-16 19:56:22 +01:00 |
|
export_presets.cfg
|
Working prototype
|
2024-03-16 19:56:22 +01:00 |
|
free_look_camera.gd
|
🎉
|
2024-03-04 16:04:40 +01:00 |
|
Game.gd
|
Working prototype
|
2024-03-16 19:56:22 +01:00 |
|
Game.tscn
|
Refactoring UI and Tile logic (to allow for Hotseat/LAN/Online multiplayer)
|
2024-03-19 23:16:29 +01:00 |
|
GameEndChecker.gd
|
Working prototype
|
2024-03-16 19:56:22 +01:00 |
|
GameOverMenu.gd
|
Working prototype
|
2024-03-16 19:56:22 +01:00 |
|
hex_outline.res
|
basic tile placement, TODO: check valid placement with color, turn based placement
|
2024-03-05 15:47:11 +01:00 |
|
hex_outline.tscn
|
basic tile placement, TODO: check valid placement with color, turn based placement
|
2024-03-05 15:47:11 +01:00 |
|
hex_outline_bottom.res
|
Implemented most movement. TODO: Pillbug ability. And find and fix bugs witht he movement. TODO: Deselect when not movable
|
2024-03-14 21:17:16 +01:00 |
|
hex_outline_material.tres
|
Implemented most movement. TODO: Pillbug ability. And find and fix bugs witht he movement. TODO: Deselect when not movable
|
2024-03-14 21:17:16 +01:00 |
|
hexagon.png
|
🎉
|
2024-03-04 16:04:40 +01:00 |
|
hexagon.png.import
|
basic tile placement, TODO: check valid placement with color, turn based placement
|
2024-03-05 15:47:11 +01:00 |
|
hexagon.res
|
🎉
|
2024-03-04 16:04:40 +01:00 |
|
hexagon_small.res
|
🎉
|
2024-03-04 16:04:40 +01:00 |
|
hexagon_small_collision.res
|
🎉
|
2024-03-04 16:04:40 +01:00 |
|
HexOutline.gd
|
added webrtc, pre-4.3 update to fix cyclic dependency
|
2024-03-15 18:05:58 +01:00 |
|
icon.svg
|
🎉
|
2024-03-04 16:04:40 +01:00 |
|
icon.svg.import
|
🎉
|
2024-03-04 16:04:40 +01:00 |
|
InsectButton.gd
|
Refactoring UI and Tile logic (to allow for Hotseat/LAN/Online multiplayer)
|
2024-03-19 23:16:29 +01:00 |
|
LANConnectMenu.gd
|
Refactoring UI and Tile logic (to allow for Hotseat/LAN/Online multiplayer)
|
2024-03-19 23:16:29 +01:00 |
|
LANConnectMenu.tscn
|
Refactoring UI and Tile logic (to allow for Hotseat/LAN/Online multiplayer)
|
2024-03-19 23:16:29 +01:00 |
|
LICENSE
|
🎉
|
2024-03-04 16:04:40 +01:00 |
|
main_menu.gd
|
Refactoring UI and Tile logic (to allow for Hotseat/LAN/Online multiplayer)
|
2024-03-19 23:16:29 +01:00 |
|
main_menu.tscn
|
Refactoring UI and Tile logic (to allow for Hotseat/LAN/Online multiplayer)
|
2024-03-19 23:16:29 +01:00 |
|
MeshBreather.gd
|
basic tile placement, TODO: check valid placement with color, turn based placement
|
2024-03-05 15:47:11 +01:00 |
|
PlayerInventory.gd
|
Refactored to use Vector4i. Added Spider/Grasshopper. TODO: Ant
|
2024-03-14 19:30:18 +01:00 |
|
project.godot
|
Working prototype
|
2024-03-16 19:56:22 +01:00 |
|
README.md
|
🎉
|
2024-03-04 16:04:40 +01:00 |
|
testmenu.tscn
|
Refactoring UI and Tile logic (to allow for Hotseat/LAN/Online multiplayer)
|
2024-03-19 23:16:29 +01:00 |
|
TestRot.gd
|
Refactoring UI and Tile logic (to allow for Hotseat/LAN/Online multiplayer)
|
2024-03-19 23:16:29 +01:00 |
|
TestUI.gd
|
Refactoring UI and Tile logic (to allow for Hotseat/LAN/Online multiplayer)
|
2024-03-19 23:16:29 +01:00 |
|
TurnTexture.gd
|
Working prototype
|
2024-03-16 19:56:22 +01:00 |
|
WebLightChecker.gd
|
valid tile placement implemented
|
2024-03-06 00:07:26 +01:00 |