Commit graph

15 commits

Author SHA1 Message Date
Sch1nken
62eef907d3 Fixed multiplayer crash bug and properly reset player color on return to menu 2024-03-24 17:18:57 +01:00
Sch1nken
c4909db2a5 Internet/Local/Hotseat working (still need to test for bugs). ALso get an RPC error because we switch scene... 2024-03-24 03:30:54 +01:00
Sch1nken
da78e7f287 Overhauled camera 2024-03-23 16:18:30 +01:00
Sch1nken
5fe8f22ccb Refactored to allow hotseat and multiplayer. TODO: Create interface class for webrtc/enet multiplayer 2024-03-22 01:37:05 +01:00
Sch1nken
d688eaf9c6 Refactoring UI and Tile logic (to allow for Hotseat/LAN/Online multiplayer) 2024-03-19 23:16:29 +01:00
Sch1nken
1ed0ec226d Working prototype 2024-03-16 19:56:22 +01:00
Sch1nken
3de181134d added multiplayer connection. TODO: Sync Inventory values. Disable moving of other color tiles 2024-03-16 02:36:45 +01:00
Sch1nken
e8cd148bc7 added webrtc, pre-4.3 update to fix cyclic dependency 2024-03-15 18:05:58 +01:00
Sch1nken
26fec25a6e Fixed more movement bugs, disabled expansions for now. Added turnendbehaviour (for bee, should add trigger by turn end signal) 2024-03-15 03:24:32 +01:00
Sch1nken
11f8a71f52 Refactored to use Vector4i. Added Spider/Grasshopper. TODO: Ant 2024-03-14 19:30:18 +01:00
Sch1nken
353c2f8dbc Fixed UI Buttons. TODO: Fix 3D Tile Selection/Hover etc 2024-03-08 00:22:29 +01:00
Sch1nken
5b79dc9822 TODO: Fix UI Button reaching 0 not greying out, fix state behaviour for selected tiles 2024-03-06 19:55:13 +01:00
Sch1nken
b9df0b4361 resized textures, first draft of moving. TODO: Use cubecoordinates EVERYWHERE. Find out a way to check if moving would break a hive 2024-03-06 04:00:54 +01:00
Sch1nken
aa4343309c valid tile placement implemented 2024-03-06 00:07:26 +01:00
Sch1nken
cabc35394f basic tile placement, TODO: check valid placement with color, turn based placement 2024-03-05 15:47:11 +01:00