Swarm/InsectTiles
2024-03-06 04:00:54 +01:00
..
Assets resized textures, first draft of moving. TODO: Use cubecoordinates EVERYWHERE. Find out a way to check if moving would break a hive 2024-03-06 04:00:54 +01:00
Materials 🎉 2024-03-04 16:04:40 +01:00
BuildGhost.gd basic tile placement, TODO: check valid placement with color, turn based placement 2024-03-05 15:47:11 +01:00
BuildGhost.tscn basic tile placement, TODO: check valid placement with color, turn based placement 2024-03-05 15:47:11 +01:00
HoverShader.gdshader resized textures, first draft of moving. TODO: Use cubecoordinates EVERYWHERE. Find out a way to check if moving would break a hive 2024-03-06 04:00:54 +01:00
HoverShader.tres resized textures, first draft of moving. TODO: Use cubecoordinates EVERYWHERE. Find out a way to check if moving would break a hive 2024-03-06 04:00:54 +01:00
InsectTile.tscn resized textures, first draft of moving. TODO: Use cubecoordinates EVERYWHERE. Find out a way to check if moving would break a hive 2024-03-06 04:00:54 +01:00