Swarm/Globals/GameData.gd

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GDScript3
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extends Node
const WEBSOCKET_ENDPOINT: String = "wss://dev.bytesandpieces.xyz:9088"
var is_hot_seat: bool = false
var is_player_black: bool = false
var debug: bool = false
var allow_selecting_in_stack: bool = false
var lobby_code: String = ""
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var has_bee_been_placed: bool = false
var bees_placed: Dictionary = {}
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var disconnect_reason: String = ""
func reset() -> void:
is_hot_seat = false
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has_bee_been_placed = false
disconnect_reason = ""
bees_placed = {}