Refactoring UI and Tile logic (to allow for Hotseat/LAN/Online multiplayer)
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17 changed files with 591 additions and 17 deletions
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@ -1,7 +1,12 @@
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extends Control
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@onready var exit_button = $PanelContainer/MarginContainer/VBoxContainer/ExitButton
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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if OS.has_feature("web"):
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exit_button.visible = false
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WSClient.lobby_joined.connect(_on_lobby_joined)
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GameData.reset()
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